Adding image to Toast?

旧城冷巷雨未停 提交于 2019-11-27 10:27:35
Paresh Mayani

Yes, you can add imageview or any view into the toast notification by using setView() method, using this method you can customize the Toast as per your requirement.

Here i have created a Custom layout file to be inflated into the Toast notification, and then i have used this layout in Toast notification by using setView() method.

cust_toast_layout.xml

<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout
  xmlns:android="http://schemas.android.com/apk/res/android"
  android:layout_width="match_parent"
  android:layout_height="match_parent"
  android:id="@+id/relativeLayout1"
  android:background="@android:color/white">

    <TextView
        android:textAppearance="?android:attr/textAppearanceLarge"
        android:id="@+id/textView1" android:layout_height="wrap_content"
        android:layout_width="fill_parent"
        android:text="PM is here"
        android:gravity="center"
        android:textColor="@android:color/black">
    </TextView>

    <ImageView
        android:layout_height="wrap_content"
        android:layout_width="fill_parent"
        android:src="@drawable/new_logo"
        android:layout_below="@+id/textView1"
        android:layout_margin="5dip"
        android:id="@+id/imageView1">
    </ImageView>

    <TextView
        android:id="@+id/textView2"
        android:layout_height="wrap_content"
        android:layout_width="fill_parent"
        android:text="This is the demo of Custom Toast Notification"
        android:gravity="center"
        android:layout_below="@+id/imageView1"
        android:textColor="@android:color/black">
    </TextView>

</RelativeLayout>

CustomToastDemoActivity.java

LayoutInflater inflater = getLayoutInflater();
View view = inflater.inflate(R.layout.cust_toast_layout, 
    (ViewGroup)findViewById(R.id.relativeLayout1));

Toast toast = new Toast(this);
toast.setView(view);
toast.show();
Sami Eltamawy

Simply, Use the following:

Toast toast = new Toast(myContext);
ImageView view = new ImageView(myContext); 
view.setImageResource(R.drawable.image_icon); 
toast.setView(view); 
toast.show();

You can create any view programmatically (since I am assuming you are asking on how to do this WITHOUT using a LayoutInflater) and call setView on the Toast you made.

    //Create a view here
    LinearLayout v = new LinearLayout(this);
    //populate layout with your image and text or whatever you want to put in here

    Toast toast = new Toast(getApplicationContext());
    toast.setGravity(Gravity.CENTER_VERTICAL, 0, 0);
    toast.setDuration(Toast.LENGTH_LONG);
    toast.setView(v);
    toast.show();

Knickedi's solution is good, but if you only need an icon next to the text you can make use of the fact that the Toast has a pre-defined TextView with the same ID and set the icon on the TextView:

Toast toast = Toast.makeText(context, text, Toast.LENGTH_SHORT);
TextView tv = (TextView) toast.getView().findViewById(android.R.id.message);
if (null!=tv) {
    tv.setCompoundDrawablesWithIntrinsicBounds(icon, 0, 0, 0);
    tv.setCompoundDrawablePadding(context.getResources().getDimensionPixelSize(R.dimen.padding_toast));

There's always the possibility to create a custom layout. There was one fact which I disliked about that: It breaks the system default toast UI. This could differ on different platforms and implementations. There's no simple way to use the system default resource so I decided to hack the toast and force an image into it.

Hint: You can get the default resource like this:
Toast.makeToast(context, "", 0).getView().getBackground()


Here's a helper which will display an image in front of the toast message: Helper.makeImageToast(context, R.drawable.my_image, "Toast with image", Toast.LENGTH_SHORT).show()

I use that to indicate success, info or error. Makes a toast information nicer and more expressive...

(It's worth mentioning that the hack bases on the fact that the internal toast is using a LinearLayout so isn't system and implementation independent. See comments.)

public static Toast makeImageToast(Context context, int imageResId, CharSequence text, int length) {
    Toast toast = Toast.makeText(context, text, length);

    View rootView = toast.getView();
    LinearLayout linearLayout = null;
    View messageTextView = null;

    // check (expected) toast layout
    if (rootView instanceof LinearLayout) {
        linearLayout = (LinearLayout) rootView;

        if (linearLayout.getChildCount() == 1) {
            View child = linearLayout.getChildAt(0);

            if (child instanceof TextView) {
                messageTextView = (TextView) child;
            }
        }
    }

    // cancel modification because toast layout is not what we expected
    if (linearLayout == null || messageTextView == null) {
        return toast;
    }

    ViewGroup.LayoutParams textParams = messageTextView.getLayoutParams();
    ((LinearLayout.LayoutParams) textParams).gravity = Gravity.CENTER_VERTICAL;

    // convert dip dimension
    float density = context.getResources().getDisplayMetrics().density;
    int imageSize = (int) (density * 25 + 0.5f);
    int imageMargin = (int) (density * 15 + 0.5f);

    // setup image view layout parameters
    LinearLayout.LayoutParams imageParams = new LinearLayout.LayoutParams(imageSize, imageSize);
    imageParams.setMargins(0, 0, imageMargin, 0);
    imageParams.gravity = Gravity.CENTER_VERTICAL;

    // setup image view
    ImageView imageView = new ImageView(context);
    imageView.setImageResource(imageResId);
    imageView.setLayoutParams(imageParams);

    // modify root layout
    linearLayout.setOrientation(LinearLayout.HORIZONTAL);
    linearLayout.addView(imageView, 0);

    return toast;
}

I think this is better that we show text of Toast on the image which we pass to the makeImageToast function... so I shades Knickedi codes and :

public class utility  {

public static Toast makeImageToast(Context context, int imageResId, CharSequence text, int length) {
    Toast toast = Toast.makeText(context, text, length);

    View rootView = toast.getView();
    LinearLayout linearLayout = null;
    View messageTextView = null;

    // check (expected) toast layout
    if (rootView instanceof LinearLayout) {
        linearLayout = (LinearLayout) rootView;

        if (linearLayout.getChildCount() == 1) {
            View child = linearLayout.getChildAt(0);

            if (child instanceof TextView) {
                messageTextView = (TextView) child;
                ((TextView) child).setGravity(Gravity.CENTER);

            }
        }
    }

    // cancel modification because toast layout is not what we expected
    if (linearLayout == null || messageTextView == null) {
        return toast;
    }

    ViewGroup.LayoutParams textParams = messageTextView.getLayoutParams();
    ((LinearLayout.LayoutParams) textParams).gravity = Gravity.CENTER;

    // convert dip dimension
    float density = context.getResources().getDisplayMetrics().density;
    int imageSize = (int) (density * 25 + 0.5f);
    int imageMargin = (int) (density * 15 + 0.5f);

    // setup image view layout parameters
    LinearLayout.LayoutParams imageParams = new LinearLayout.LayoutParams(imageSize, imageSize);
    imageParams.setMargins(0, 0, imageMargin, 0);
    imageParams.gravity = Gravity.CENTER;

    // setup image view
    ImageView imageView = new ImageView(context);
    imageView.setImageResource(imageResId);
    imageView.setLayoutParams(imageParams);


    // modify root layout
    linearLayout.setOrientation(LinearLayout.HORIZONTAL);
    linearLayout.setBackgroundResource(imageResId);
    linearLayout.setGravity(Gravity.CENTER);
    linearLayout.setHorizontalGravity(Gravity.CENTER);
    linearLayout.setHorizontalGravity(Gravity.CENTER);
    //addView(imageView, 0);

    return toast;
}

}

and this is use of it:

utility.makeImageToast(getApplicationContext(),
                 R.drawable.your_image,"your_text",Toast.LENGTH_LONG).show();
Mohamed Zarara
Toast aa = Toast.makeText(getBaseContext(), "OPEN",Toast.LENGTH_SHORT);
ImageView cc = new ImageView(getBaseContext());
cc.setImageResource(R.drawable.a);
aa.setView(cc);
aa.show();
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