问题
Since ScaleTo()
has been removed from the new Kinect SDK how is the scaling going to be done with the new SDK???
回答1:
You can use the Coding4Fun Kinect Toolkit: http://c4fkinect.codeplex.com/
Download the library, include it in your project's resources and then add a reference to it in your using
statements. After you do that, you will have a scaleTo()
function for individual joints. e.g., rightHand.scaleTo(640, 480)
.
The library website has some information on using it. You can also find more information on using the library in the Skeleton Tracking Fundamentals post at Channe9: http://channel9.msdn.com/Series/KinectQuickstart/Skeletal-Tracking-Fundamentals
来源:https://stackoverflow.com/questions/13413200/how-to-scale-joints-using-the-new-kinect-sdk-in-c-sharp