问题
I am using the Radial Progress Bar from the UWP ToolKit. I want to use this progress in a game that I creating. I have an image that I want to fill the foreground of the progress bar with. No matter what I try I cannot get the image to fill in the progress bar, in the manner a progress bar fills in.
I am currently trying to scale the image in the foreground but that isn't quite the effect I am going for.
XAML:
<toolKit:RadialProgressBar Width="316" Height="316" Minimum="0" Maximum="100" Value="{Binding Value}" Thickness="36"
BorderBrush="Transparent" >
<toolKit:RadialProgressBar.Foreground>
<ImageBrush ImageSource="ms-appx:///Assets/progress2.png" >
<ImageBrush.Transform>
<ScaleTransform CenterX="0" CenterY="0" ScaleX="{Binding Scale}" ScaleY="{Binding Scale}" />
</ImageBrush.Transform>
</ImageBrush>
</toolKit:RadialProgressBar.Foreground>
</toolKit:RadialProgressBar>
C#:
private int _value;
public int Value
{
get => _value;
set
{
if (_value != value)
{
_value = value;
RaisePropertyChanged(nameof(Value));
Scale = 1.0-(100.0 - (316.0 * (Convert.ToDouble(value) / 100.0) / 316.0 * 100.0))/100.0;
}
}
}
private double _scale;
public double Scale
{
get => _scale;
set
{
if (_scale != value)
{
_scale = value;
RaisePropertyChanged(nameof(Scale));
}
}
}
Below is the effect that the above code creates:
Is there a way to fill a progress bar with an image?
回答1:
How about custom one using Win2d?
XAML:
<Grid Width="500" Height="500">
<xaml:CanvasControl x:Name="CanvasControl" Draw="CanvasControl_OnDraw"/>
<Slider Width="500" VerticalAlignment="Center" ValueChanged="RangeBase_OnValueChanged"/>
</Grid>
and behind it:
private static Vector2 _centerPoint = new Vector2(250);
private static float _radius = 200;
private int _currentValue;
private readonly List<Vector2> _points = new List<Vector2>();
private readonly CanvasStrokeStyle _strokeStyle = new CanvasStrokeStyle
{
StartCap = CanvasCapStyle.Round,
EndCap = CanvasCapStyle.Round
};
public MainPage()
{
InitializeComponent();
GetPoints(100);
}
private void GetPoints(int i)
{
var radFactor = Math.PI / 180;
var angleStep = 360f / i;
for (int j = 0; j < i + 1; j++)
{
_points.Add(new Vector2(_centerPoint.X + _radius * (float)Math.Cos((angleStep * j + 90) * radFactor),
_centerPoint.Y + _radius * (float)Math.Sin((angleStep * j + 90) * radFactor)));
}
}
private void CanvasControl_OnDraw(CanvasControl sender, CanvasDrawEventArgs args)
{
for (int i = 0; i < _currentValue; i++)
{
args.DrawingSession.DrawLine(_points[i], _points[i + 1], Colors.LimeGreen, 24, _strokeStyle);
}
}
private void RangeBase_OnValueChanged(object sender, RangeBaseValueChangedEventArgs e)
{
_currentValue = (int) e.NewValue;
CanvasControl.Invalidate();
}
and it should look like this:
回答2:
I have decided to go away from using a radial progress bar. I have learned about Image cliping. I am using the image clip along with a Rotation transformation to get the desired effect.
XAML:
<Image Source="ms-appx:///Assets/Progress.png" Width="{Binding ImageWidth}" Height="{Binding ImageHeight}" >
<Image.Clip>
<RectangleGeometry Rect="{Binding Rect}" >
<RectangleGeometry.Transform>
<RotateTransform CenterX="{Binding CenterXY}" CenterY="{Binding CenterXY}" Angle="{Binding Angle}" />
</RectangleGeometry.Transform>
</RectangleGeometry>
</Image.Clip>
</Image>
C#:
private int _value;
public int Value
{
get => _value;
set
{
if (_value != value)
{
_value = value;
RaisePropertyChanged(nameof(Value));
Angle = 144 - 1.44 * value;
}
}
}
来源:https://stackoverflow.com/questions/47860726/uwp-radial-progress-bar-image-fill