问题
I am trying to create a basic snake game with Python and I am not familiar with Pygame. I have created a window and I am trying to split that window up into a grid based on the size of the window and a set square size.
def get_initial_snake( snake_length, width, height, block_size ):
window = pygame.display.set_mode((width,height))
background_colour = (0,0,0)
window.fill(background_colour)
return snake_list
What should I add inside window.fill function to create a grid based on width, height, and block_size? Any info would be helpful.
回答1:
You can draw rectangles
for y in range(height):
for x in range(width):
rect = pygame.Rect(x*block_size, y*block_size, block_size, block_size)
pygame.draw.rect(window, color, rect)
I assumed that the height and width is the number of blocks.
-
if you need one pixel gap between rectangles then use
rect = pygame.Rect(x*(block_size+1), y*(block_size+1), block_size, block_size)
-
To draw snake you can use list and head_color, tail_color
snake = [(0,0), (0,1), (1,1), (1,2), (1,3)]
# head
x, y = snake[0]
rect = pygame.Rect(x*block_size, y*block_size, block_size, block_size)
pygame.draw.rect(window, head_color, rect)
# tail
for x, y in snake[1:]:
rect = pygame.Rect(x*block_size, y*block_size, block_size, block_size)
pygame.draw.rect(window, tail_color, rect)
来源:https://stackoverflow.com/questions/33963361/how-to-make-a-grid-in-pygame