问题
I'm developing a flash (Flash 9, AS3) to connect to a server and send/receive/parse data to a chat on JavaScript/HTML. I have a structure like this:
package {
public class myClass {
String.prototype.escapeHtml = function() {
var str = this.replace(/&/g, "&");
str = str.replace(/</g, "<");
str = str.replace(/>/g, ">");
return str;
}
function writeToBrowser(str:String) {
ExternalInterface.call("textWrite",str.escapeHtml());
}
}
}
When I compile it, I get this error:
1061: Call to a possibly undefined method escapeHtml through a reference with static type String.
If I remove the :String, it all works fine, but then I'd have to check if str is a String and if it's not undefined and so on.
I have many functions like this on my code, many of them receive user-entered data, so I think that removing the :String and doing many checks on every function isn't the best approach.
How can I make this right?
回答1:
Then just define the function:
public function escapeHtml( str : String ) : String
{
var str = this.replace(/&/g, "&");
str = str.replace(/</g, "<");
str = str.replace(/>/g, ">");
return str;
}
in your class.
And call it:
public function writeToBrowser( str : String )
{
ExternalInterface.call( "textWrite", escapeHtml( str ) );
}
:)
回答2:
you get an error because the compiler is in strict mode. if you want to stay in strict mode you can try this:
ExternalInterface.call("textWrite",str["escapeHtml"]() );
回答3:
Prototype is actually legacy.
You should extend the String class and use your custom class
package {
public class myClass {
public function writeToBrowser(str:CustomString) {
ExternalInterface.call("textWrite",str.escapeHtml());
}
}
public class CustomString {
public function escapeHtml():String {
var str = this.replace(/&/g, "&");
str = str.replace(/</g, "<");
str = str.replace(/>/g, ">");
return str;
}
}
}
来源:https://stackoverflow.com/questions/565154/actionscript-problem-with-prototype-and-static-type-variables