CAShapeLayer strokeStart and strokeEnd positions

我与影子孤独终老i 提交于 2019-12-21 15:08:36

问题


I have this piece of code:

    let arcPath = UIBezierPath(ovalInRect: CGRectMake(0, 0, frame.width, frame.height))

    circleLayer = CAShapeLayer()
    circleLayer.path = arcPath.CGPath
    circleLayer.fillColor = UIColor.clearColor().CGColor
    circleLayer.strokeColor = UIColor.blueColor().CGColor
    circleLayer.lineWidth = 5.0;

    circleLayer.strokeStart = 0
    circleLayer.strokeEnd = 0.7

which results like this:

As you can see, the arc starts on the right side of the circle. I would like to draw the arc starting from the top. How would I do that? Do I have to rotate the whole thing by -90 degrees to accomplish what I'm trying to do?

Thanks.


回答1:


You can create the path like this

let bezierPath = UIBezierPath(arcCenter:CGPointMake(100,100), radius:40, startAngle: CGFloat(M_PI_2) * 3.0, endAngle:CGFloat(M_PI_2) * 3.0 + CGFloat(M_PI) * 2.0, clockwise: true)

SceenShot




回答2:


I think subtracting 90 * M_PI / 180 from your original startAngle and endAngle is enough for this task.

God knows why Apple decides to treat 90 degree as the top.



来源:https://stackoverflow.com/questions/33431210/cashapelayer-strokestart-and-strokeend-positions

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