问题
int v[1];
auto p1 = v;
auto &p2 = v;
auto *p3 = v;
p1 is of type int * (same for p3). Particularly at this trivial sample I find p2 ( int (&)[1] ) more useful since it inherents array semantics, e.g. I can apply sizeof on p2 to give the same as sizeof on v.
Is there a standard quotation regarding that?
Why defaulting to references is a bad idea? (for this arrays case I mean, almost no c++ programmer cares about them these days anyway...)
回答1:
auto deduces a non-reference type.
auto& deduces a reference.
auto const& deduces a const reference.
auto&& deduces either a reference, a const reference, or an rvalue reference.
This works just like how type deduction when calling a template function works.
template<typename T>
void foo( T t );
T will never be deduced by be a reference type -- it will always be a value type when deduced.
auto follows almost identical rules:
template<typename T>
void foo( T&& t );
is the reasonably well known "universal reference", analogous to a variable of type auto&&.
回答2:
I believe it's for consistency with non-template functions. Arrays undergo the array-to-pointer conversion anytime they're accessed, except when being bound to a reference. So with the existing rules, the following are consistent:
int v[1];
void foo(int *);
int main()
{
foo(v);
}
and
int v[1];
template <class T>
void foo(T);
int main()
{
foo(v);
}
来源:https://stackoverflow.com/questions/20982514/why-type-deduction-for-arrays-prioritizes-pointer-to-first-over-reference-to-arr