Recommended 2D Sprite engine for a Delphi board game? [closed]

浪子不回头ぞ 提交于 2019-12-20 10:55:47

问题


Which are the choices I should look into for a Delphi sprite engine.

I am aware of

  • GLScene
  • Andorra 2D

anything else I am missing?

It is best if it relies on OpenGL. DirectX only solutions are not very welcome.


回答1:


Take a look at Asphyre. It's a 2D/3D Delphi framework that can use OpenGL, DirectX 7, DirectX 9 backends.




回答2:


Some libraries for 2D graphics, I'm not sure if they are what you're looking for, but here we go:

AggPas is port of Anti-Grain geometry library: http://www.crossgl.com/aggpas/

Graphics32 is all around graphics library: http://graphics32.org/wiki/Main/Graphics32

GR32_Lines is based on Graphics32: http://angusj.com/delphi/gr32_lines.php




回答3:


There's also UnDelpiX, Hadron (was PyroGine), Phoenix, and others. Have a look at the forums at PascalGameDevelopment, there a forum for pretty much all of them.




回答4:


Opengl 2d engine sites.google.com/site/boxdemi/

Fast, simple and easy.

Git - github.com/Dev-Demi/GLEngine2D




回答5:


For the record: maybe oldschool but still vastly used for game development is x-platform SimpleDirectMedia Library. Is also has Pascal headers for it.

http://www.libsdl.org

http://www.freepascal-meets-sdl.net/



来源:https://stackoverflow.com/questions/5060302/recommended-2d-sprite-engine-for-a-delphi-board-game

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