Xcode “Device Locked” When iPhone is unlocked

别来无恙 提交于 2019-12-20 08:03:14

问题


When I tried to build and run, Xcode said my device was locked. I looked at my iPhone, and it's not locked at all. How do I fix this?


回答1:


Did you by chance not "trust" the device? This will prevent it from communicating with xcode even if the device is unlocked.

Update here's a support doc from Apple: http://support.apple.com/en-us/HT5868




回答2:


My phone was set to "trust" the Mac, and I still ran into this error with Xcode 6.1.1.

This worked for me:

  • unplug device
  • quit xcode
  • open xcode
  • plug in device
  • build/run



回答3:


I recently ran into this issue with XCode 8 just after updating my device from iOS 9 to 10. The exact error I received was:Development cannot be enabled while your device is locked. Please unlock your device and reattach. I received this error even when my phone was unlocked, and after unplugging and re-plugging in the device.

As is mentioned in several answers, the device is locked message is actually referring to the device not trusting the MacBook. In my case, I think my phone defaulted to not trusting my computer after updating to iOS 10. Here are the steps that worked for me to reset the settings (this is the same process that is mentioned in the Apple support page in tehprofessors' answer):

  1. Disconnect your device from your MacBook and close Xcode.
  2. On your device go to Settings > General > Reset, then tap Reset Location & Privacy
  3. Plug your device back into your computer, and on the device you will be prompted to trust the computer. Tap trust.
  4. Now reopen Xcode and rebuild the project.
  5. The device locked error should disappear.



回答4:


From the Window Menu in top bar of Xcode, select Devices and Simulators.

(or Press SHIFT + COMMAND + 2)

Then select your device, right click and select Unpair.
Once you do this Trust or Don't trust will appear on your device.
Trust the device again and it will begin preparing it for Development.
Wait for Xcode to pair device for development and then you are good to go!




回答5:


I ran in to the same issue even though i selected "Trust this computer" option first time.

This worked for me

  1. Lock the device
  2. Remove cable from device.
  3. Unlock the device
  4. Connect again to Mac



回答6:


2018

The fastest way for now i found is:

1) Go to Window -> devices (changed the hotkey in xcode to CMD+P for me)
2) Press unpair on the device.
3) Press trust in iPhone.
4) Build again or Run without building (Ctrl+CMD+R)




回答7:


For anyone who need a logical answer..

  1. Go to Window -> Devices & Simulators. Right click on your device & unpair it.
  2. Disconnect from cable & reconnect.
  3. Wait for it & let Xcode detect you device.
  4. Run the project.
  5. Make sure you TRUST on your iOS device and enter any passcode.



回答8:


Rebooted my iPhone, and that fixed it for me.

I tried every answer on this page (7 at the time, though 2 are duplicates) and they were all unsuccessful for getting rid of this Xcode error for me.




回答9:


For those who has this issue in Xcode 9: Simply restarting Xcode should solve the problem.




回答10:


A simple solution:

  1. First, unplug your device.

  2. Now, unlock your device and plug it in again. Be sure that the device is unlocked.

  3. Now run the Xcode project by selecting the device as target.




回答11:


This happens at times while using Xcode 9.

There are multiple solution to this as mentioned below :

Note : Make sure that your device is not locked when Xcode is trying to install app.

Solution 1 :

i. Disconnect device and connect again

Solution 2 :

i. Restart you device

Solution 3 :

i. Disconnect device

ii. Quit Xcode (Shortcut key : cmd + Q)

iii. Open your project

iv. Clean project (Shortcut key : cmd + shift + K)

v. Now connect device

vi. Run your project

For me Solution 3 worked perfectly




回答12:


I have a very simple solution which worked for me instantly:

1) Go to Window -> Devices & Simulators and untick Show as run destination

2) Unplug the cable and plug it back in. Run the project.

This should be solving your problem!




回答13:


When you plug in your iPhone, it will ask you to trust the computer. If you already trust and unlocked but still said your device was locked (bug). Just unplug and plug again then it will work




回答14:


These steps worked for me in iOS 10.

  1. Remove the cable from device.
  2. Plug in the device.
  3. Clean and build the Xcode project.



回答15:


Recently I have met the Xcode shows "development cannot be enabled while your device is locked, Please unlock your device and reattach. (0xE80000E2).

If your iOS device is already unlocked and connected to mac and still get the error from Xcode 8.1 after upgrading to iOS 10.1.1, then the mac is not trusted by the device.

To fix it, first disconnect device to mac and then go to iOS settings app, and open general->reset->Reset Location & Privacy.

Then connect device to mac and when prompted, set select trust the mac.

Then wait the processing symbol files within your device and mac. After it finished, you can run the project to your device. It will be working.




回答16:


This issue is not about "Trust" or not. It's a bug in Xcode.

Just follow these steps.

When Xcode is running and your device is connected:

  1. Lock your device.
  2. Unplug your device from Mac.
  3. Unlock your device.
  4. Plug your device back to Mac.



回答17:


Solution: Switch target device to some other (e.g. Generic iOS Device),

then unlock you physical device and switch back to it again.




回答18:


There is a simple way to resolve that. At least it works for me. In your iPhone Device Go to Setting > Developer > click in “Clear Trusted Computer” Type the passcode required And done!!!

The simplest way that I found.




回答19:


I run into this problem quite often (at least like 5 times a week). Almost every time this happens, a Xcode restart fixes it. But this time nothing seemed to work including:

  • Restarting Xcode;
  • Unplugging and re-plugging the iPhone;
  • Cleaning the project (cmd+shift+k);
  • Cleaning derived data (cmd+option+shift+k)

Done dozens of times in all sorts of different orders.

What fixed the issue for me this time was simply:

✅ Rebooting the Mac.




回答20:


Generally just unplugging/replugging seems to work for me. But today it didn't and something else seems to have worked: I have enabled network debugging on the device in question and it almost looked like it remembered an old network "lock" setting, while not seeing that the device was actually connected via USB. After (temporarily) de-selecting "Connect via Network" and replugging, it got things working again.




回答21:


there are two solution worked for me. 1) disconnect your device from the mac and reattach it. 2) disconnect your device from the mac and restart it and then connect it with mac it'll work




回答22:


Lots of answers, but the one that worked for me (El Capitan, Xcode 8.2) was to close iTunes. If that has a connection to the IOS device then although Xcode can load the app components it will still fail to run it.




回答23:


On your device (iPhone/iPad) goto: Settings -> Developer -> Clear Trusted Computers worked for me.




回答24:


I found that by shutting down a Console and a running Simulator allowed XCode to see my iPhone again. I'd make sure other related programs aren't running if you don't need them.




回答25:


This can also happen due to pending update on your device. This also means you need to update your phone, connect to the MacBook (trust it if needed). This how I found my problem and solution.




回答26:


sometimes your device stops trusting your PC for no reseaon. go to your settings then general > reset > reset location and privacy. and replug your device to your PC again and press "trust this device" prompt that shows up in your phone.




回答27:


Another fix to this problem is to connect your iPhone with your Xcode open while your iPhone is in the homescreen, not in lockscreen or with an app opened.




回答28:


All the previous solutions didn't work.

Finlay, changing the iPhone's cable solved the problem.




回答29:


I had to re-add device to xcode.

In XCode open Devices and Simulators (CMD+Shift+2), in left list press + button and re-add the same device.




回答30:


Check the "Low Power Mode" in disabled. In my case I just disable this check and the deploy works immediately,



来源:https://stackoverflow.com/questions/26791477/xcode-device-locked-when-iphone-is-unlocked

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