问题
In my app, I use a very large amount of code that I copied from Apple's SpeakHere example, and when I run the app on an iPhone device it spits out this error about a hundred times before loading the XIB:
unable to read unknown load command 0x80000022
It also prints these errors:
warning: Unable to read symbols for ""/Users/eamonford/Desktop/Sleep Blaster touch/build/Debug-iphoneos"/Sleep Blaster touch.app/Sleep Blaster touch" (file not found).
warning: Couldn't raise load state for requested shlib: "Sleep Blaster touch" for breakpoint 1.
However, when I run the app in the Simulator there are no errors at all. Also, I know the errors are coming from some part of the code that I got from SpeakHere, because Apple's own example produces the same errors, and my app didn't produce these errors before I added the SpeakHere code.
Does anyone have some idea of what these errors mean or how I can trace them? Thanks!
回答1:
Regarding the first warning, this appears to be a known issue in SDK 3.1 (I'm assuming you're using 3.1, I'd never seen this error with other versions). If you try compiling with a 3.0 target, that should resolve it.
回答2:
I saw this error after upgrading to Snow Leopard, but before upgrading the Developer tools.
If you haven't already, go download and install the new Xcode and SDKs.
来源:https://stackoverflow.com/questions/1101794/unable-to-read-unknown-load-command-0x80000022