问题
I followed the instruction:
- In the Projects pane, open the project file (.pro).
- Right-click in the code editor to open the context menu and select Add Library....

Then the following lines were added into the pro file:
win32:CONFIG(release, debug|release): LIBS += -L$$PWD/D:/OpenGL/glew-1.5.4/lib/ -lglew32
else:win32:CONFIG(debug, debug|release): LIBS += -L$$PWD/D:/OpenGL/glew-1.5.4/lib/ -lglew32d
INCLUDEPATH += $$PWD/D:/OpenGL/glew-1.5.4/include
DEPENDPATH += $$PWD/D:/OpenGL/glew-1.5.4/include
However, I click the green triangle icon on the bottom left the run the program, still get the errors:
error: C1083: Cannot open include file: 'GL/glew.h': No such file or directory
回答1:
I had the same problem and I figured it out just now: You have to run qmake(build->run qmake) to validate changes in the pro file.
回答2:
INCLUDEPATH += D:/OpenGL/glew-1.5.4/include
LIBS += -Lc:D:/OpenGL/glew-1.5.4/lib -lname
Just add the above line in the .pro file.Then check it.
回答3:
Check if the desired files really exist under D:/OpenGL/glew-1.5.4/include
. I.e. is there a folder named GL and inside it a file named glew.h?
Then try to remove the $$PWD/
part from the paths.
If this doesn't help replace the generated lines with just those two lines:
LIBS += -L$$quote(D:/OpenGL/glew-1.5.4/lib/) -lglew32
INCLUDEPATH += $$quote(D:/OpenGL/glew-1.5.4/include)
回答4:
- Open
.pro
file with Editor - Add directory of library in
INCLUDEPATH +=
section
Append ` \` at the end of library path
- Go to
Build > Run qmake
- Check if library has been included .
来源:https://stackoverflow.com/questions/14742856/qt-creator-adding-external-library-still-cannot-open-include-file-gl-glew-h