Simple Delegate (delegate) vs. Multicast delegates

时光怂恿深爱的人放手 提交于 2019-11-27 06:26:50

This article explains it pretty well:

delegate void Del(string s);

class TestClass
{
    static void Hello(string s)
    {
        System.Console.WriteLine("  Hello, {0}!", s);
    }

    static void Goodbye(string s)
    {
        System.Console.WriteLine("  Goodbye, {0}!", s);
    }

    static void Main()
    {
        Del a, b, c, d;

        // Create the delegate object a that references 
        // the method Hello:
        a = Hello;

        // Create the delegate object b that references 
        // the method Goodbye:
        b = Goodbye;

        // The two delegates, a and b, are composed to form c: 
        c = a + b;

        // Remove a from the composed delegate, leaving d, 
        // which calls only the method Goodbye:
        d = c - a;

        System.Console.WriteLine("Invoking delegate a:");
        a("A");
        System.Console.WriteLine("Invoking delegate b:");
        b("B");
        System.Console.WriteLine("Invoking delegate c:");
        c("C");
        System.Console.WriteLine("Invoking delegate d:");
        d("D");
    }
}
/* Output:
Invoking delegate a:
  Hello, A!
Invoking delegate b:
  Goodbye, B!
Invoking delegate c:
  Hello, C!
  Goodbye, C!
Invoking delegate d:
  Goodbye, D!
*/
Eric Lippert

The C# specification states that all delegate types must be convertible to System.Delegate. In fact the way the implementation implements this is that all delegate types are derived from System.MulticastDelegate, which in turn derives from System.Delegate.

Is that clear? I'm not sure that answered your question.

"All delegate instances have multicast capability." - http://msdn.microsoft.com/en-us/library/orm-9780596527570-03-04.aspx

"In C#, all delegate types support multicast" - http://msdn.microsoft.com/en-us/library/orm-9780596516109-03-09.aspx

To clarify a bit: All delegates are instances of the class MulticastDelegate, regardless of whether they have one or multiple target methods. In principle there are no difference between a delegate with a single or multiple targets, although the runtime is optimized a bit towards the common case with a single target. (A delegate with 0 targets is not possible though, it is one or more.)

When you are instantiating a delegate like new MyMethodHandler(Method1), you create a delegate with a single target (the Method1 method).

Delegates with multiple targets are created by combining two existing delegates. The resulting delegate will have the sum of targets. Delegates can be combined explicitly with Delegate.Combine(), but also implicitly by using the += operator on an existing delegate, as in your example.

Invoking a delegate in turn calls every target in the delegate. So in your example handler(someObject); will call two methods (Method1 and Method2), since you have created a delegate with these two targets.

Sorry for adding to somebody else's answer but I thought that delegates are called in the order they are added.

"Multicast Delegates" section

http://msdn.microsoft.com/en-us/library/orm-9780596527570-03-04.aspx

A multicast delegate is a delegate that has references to more than one function. When you invoke a multicast delegate, all the functions the delegate is pointing to, are invoked.

Type 1:

0 argument and void return type delegate -

Method 1 -

using System;

delegate void SampleDelegate ();    //A delegate with 0 argument and void     return type is declared

class MainClass
{
    public static void Main ()
    {
        SampleDelegate Del1 = new SampleDelegate (Message1);         //Del1 declared which points to function Message1
        SampleDelegate Del2 = new SampleDelegate (Message2);        //Del2 declared which points to function Message2
        SampleDelegate Del3 = new SampleDelegate (Message3);        //Del3 declared which points to function Message3
        SampleDelegate Del4 = Del1 + Del2 + Del3;                   //Del4 declared which points to function Message4

        //Del4 is then initialized as sum of Del1 + Del2 + Del3

        Del4 ();        //Del4 is invoked;

        //Del4 in turn invokes Del1, Del2 and Del3 in the same order they were initialized to Del4
        //Del1, Del2, Del3 in turn invokes their respective functions to which they point to
        //The three functions Message1, Message2 and Message3 gets executed one after another

    }

        //Output:
        //This is message 1
        //This is message 2
        //This is message 3

        Del4 - Del1;    //Removes Del1 from Del4
        Del4();           

        //New Output:
        //This is message 2
        //This is message 3

        Del4 + Del1;    //Again adds Del1 to Del4
        Del4();

        //New Output:
        //This is message 1
        //This is message 2
        //This is message 3


    public static void Message1 ()      //First sample function matching delegate signature
    {
        Console.WriteLine ("This is message 1");
    }

    public static void Message2 ()      //Second sample function
    {
         Console.WriteLine ("This is message 2");
    }

    public static void Message3 ()      //Third sample function
    {
        Console.WriteLine ("This is message 3");
    }
}

Method 2 -

using System;

delegate void SampleDelegate ();

class MainClass
{
    public static void Main ()
    {
        SampleDelegate del = new SampleDelegate (Message1);         //Declares del and initializes it to point to method Message1
        del += Message2;                                        //Now method Message2 also gets added to del. Del is now pointing to two methods, Message1 and Message2. So it is now a MultiCast Delegate
        del += Message3;                                        //Method Message3 now also gets added to del

        del ();                                                 //Del invokes Message1, Message2 and Message3 in the same order as they were added

        /*
        Output:
        This is Message1
        This is Message2
        This is Message3
        */

        del -= Message1;                                        //Method     Message1 is now removed from Del. It no longer points to Message1
                                                                //Del invokes the two remaining Methods Message1 and Message2 in the same order
        del ();
        /*
        New Output:
        This is Message2
        This is Message3
        */

        del += Message4;                                        //Method Message4 gets added to Del. The three Methods that Del oints to are in the order 1 -> Message2, 2 -> Message3, 3 -> Message4
                                                                //Del invokes the three methods in the same order in which they are present.
        del ();
        /*
        New Output:
        This is Message2
        This is Message3
        This is Message4
        */

    }

    public static void Message1 ()
    {
        Console.WriteLine ("This is Message1");
    }

    public static void Message2 ()
    {
        Console.WriteLine ("This is Message2");
    }

    public static void Message3 ()
    {
        Console.WriteLine ("This is Message3");
    }

    public static void Message4 ()
    {
        Console.WriteLine ("This is Message4");
    }
}

Type 2:

0 arguments and int return type delegate

Method 1-

using System;

delegate int SampleDelagate ();

class MainClass
{
    public static void Main ()
   {
        SampleDelagate del1 = new SampleDelagate (Method1);
        SampleDelagate del2 = new SampleDelagate (Method2);
        SampleDelagate del3 = new SampleDelagate (Method3);
        SampleDelagate del4 = del1 + del2 + del3;

        int ValueReturned = del4 ();

        //Del4 invokes Del1, Del2, Del3 in the same order. Here the return type is int. So the return of last delegate del3 is returned. Del3 points to Method3. So returned value is 3.

        Console.WriteLine (ValueReturned);

        //Output: 3
    }

    public static int Method1 ()
    {
        return 1;
    }

    public static int Method2 ()
    {
        return 2;
    }

    public static int Method3 ()
    {
        return 3;
    }
}

Method 2-

Same process as Type 1

So when there is a return type of a MultiCast Delegate the return value is the return value of last delegate.

Type 3:

int, int, ref int arguments and void return type delegate -

using System;

delegate void SampleDelegate (ref int SampleReferenceParameter);

class MainClass
{
    public static void Main ()
    {
        SampleDelegate del1, del2, del3, del4;
        del1 = new SampleDelegate (SampleMethodOne);
        del2 = new SampleDelegate (SampleMethodTwo);
        del3 = new SampleDelegate (SampleMethodTwo);
        del4 = del1 + del2 + del3 - del3;

        int SampleReferenceParameterValue = 0;
        del4 (ref SampleReferenceParameterValue);

        Console.WriteLine (SampleReferenceParameterValue); 
    }

    public static void SampleMethodOne (ref int SampleReferenceParameter)
    {
        SampleReferenceParameter = 1;
    }

    public static void SampleMethodTwo (ref int SampleReferenceParameter)
    {
        SampleReferenceParameter = 2;
    }

    public static void SampleMethodThree (ref int SampleReferenceParameter)
    {
        SampleReferenceParameter = 3;
    }
}

/*
Here del4 is first set as sum of del1, del2 and del3. Then del3 is subtracted from del4. So del4 now has del1, del2.

When del4 is invoked, first del1 and then del2 is invoked.

del1 sets reference parameter to 1. del2 sets reference parameter to 2.

But since del2 is called last final value of reference parameter is 2
*/
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