THREEJS : Vertex Color Baking

落爺英雄遲暮 提交于 2019-12-17 20:27:30

问题


When coloring a mesh using vertex coloration, how does one save the colors as a texture? For example, if a mesh is colored based on its normals (similar to this example), how can one create a .png for the texture? For this purpose, it can be assumed that this mesh has texture coordinates.

来源:https://stackoverflow.com/questions/27697456/threejs-vertex-color-baking

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