问题
Given three integers, a, band c with a,b <= c < INT_MAX I need to compute (a * b) % c but a * b can overflow if the values are too large, which gives the wrong result.
Is there a way to compute this directly through bithacks, i.e. without using a type that won't overflow for the values in question?
回答1:
Karatsuba's algorithm is not really needed here. It is enough to split your operands just once.
Let's say, for simplicity's sake, that your numbers are 64-bit unsigned integers. Let k=2^32. Then
a=a1+k*a2
b=b1+k*b2
(a1+k*a2)*(b1+k*b2) % c =
a1*b1 % c + k*a1*b2 % c + k*a2*b1 % c + k*k*a2*b2 % c
Now a1*b1 % c can be computed immediately, the rest could be computed by alternately performing x <<= 1 and x %= c 32 or 64 times (since (u*v)%c=((u%c)*v)%c). This could ostensibly overflow if c >= 2^63. However, the nice thing is that this pair of operations need not be performed literally. Either x < c/2 and then you only need a shift (and there's no overflow), or x >= c/2 and
2*x % c = 2*x - c = x - (c-x).
(and there's no overflow again).
回答2:
Several of the major compilers offer a 128-bit integer type, with which you can do this computation without overflow.
来源:https://stackoverflow.com/questions/14858476/multiply-two-overflowing-integers-modulo-a-third