问题
Is there any programmatic way to control the xcode > simulate location
command? I have external location test scripts I'd like to run, and ideally the test suite could cause xcode to change the location of the connected phone at will.
Is this possible, and if so how?
回答1:
There is a GitHub project called Pokemon-Go-Controller that does exactly what you want.
Overview of the solution:
- Create a
gpx
file - Create a blank project referencing (not copying) that
gpx
file and run it on your device - Run auto clicker which will constantly click
update location
in Xcode - Update
gpx
file using some script and the device location will be automatically updated
Instead of the auto clicker you can use this Apple Script:
#Will continue update the location to the location name below from Xcode:
property locationName : "pokemonLocation" #name of your gpx filex
###########################
tell application "System Events"
tell process "Xcode"
repeat while true
click menu item locationName of menu 1 of menu item "Simulate Location" of menu 1 of menu bar item "Debug" of menu bar 1
delay 0.2
end repeat
end tell
end tell
回答2:
Not sure if it's exactly what you're after, but you can have different unit test bundles use different locations (or GPX files) by setting it up in the scheme.
You could then have unit tests in each bundle which test what you need regarding that specific location.
xctool can also just run the unit tests in a specific target using the -only option:
path/to/xctool.sh \
-workspace YourWorkspace.xcworkspace \
-scheme YourScheme \
test -only SomeTestTarget
回答3:
Yes, it is possible. 1. Set up the GPX files as described in @InsertWittyName 's answer, or as described in this blog post. 2. Use Instruments to run your app in the Simulator using the different GPX files.
I would write out the entire process, but someone more eloquent than myself already has.
As an avid S/O user, I would be bereft to leave what is basically a single-link answer. So here is some extra, bonus information.
You should definitely look into security testing your location aware features. I will be at Black Hat this year, so if you're there, let's talk about it!
If you don't like the previously linked/sort of explained answer, you could use XCTest with code to simulate different locations (like this).
It looks like there are also Apple Script solutions, like this one.
I hope I have at the very least provided enough information to qualify as more than just a lazy link-only answer. Enjoy, and good luck!
回答4:
idevicelocation is a command line tool to mock geolocation in ios devices.
Usage:$ idevicelocation [OPTIONS] LATITUDE LONGITUDE
Set the location passing two arguments, latitude and longitude:
$ idevicelocation 48.856614 2.3522219000000177
Passing negative values :
$ idevicelocation 77.432332 -- -7.008373564
Stopping Location Simulation:
$ idevicelocation --stop
Options:
-d enable connection debug messages.<br/>
-u specify device UDID.<br/>
-h help.<br/>
-s stop location simulation on device.
It uses libimobiledevice library to communicate with the process com.apple.dt.simulatelocation which is also used by Xcode internally for the same purpose.
Build instructions are there in the README file.
Make sure to mount the correct developer image before going random places.
Thanks to Angulo for writing this awesome utility.
This tool is not currently being shipped with libimobiledevice package although there's a Pull Request pending since long.
来源:https://stackoverflow.com/questions/38493642/automating-xcode-debug-simulate-location-command