Adding space/padding to a UILabel

你说的曾经没有我的故事 提交于 2019-12-16 22:37:07

问题


I have a UILabel where I want to add space in the top and in the bottom. With minimun height in constrainst I've modified it to:

EDIT: To do this I've used:

  override func drawTextInRect(rect: CGRect) {
        var insets: UIEdgeInsets = UIEdgeInsets(top: 0.0, left: 10.0, bottom: 0.0, right: 10.0)
        super.drawTextInRect(UIEdgeInsetsInsetRect(rect, insets))

    } 

But I've to find a different method because if I write more than two lines the problem is the same:


回答1:


If you want to stick with UILabel, without subclassing it, Mundi has given you a clear solution.

If alternatively you would be willing to avoid wrapping the UILabel with a UIView, you could use UITextView to enable the use of UIEdgeInsets (padding) or subclass UILabel to support UIEdgeInsets.

Using a UITextView you would only need to provide the insets (OBJ-C):

textView.textContainerInset = UIEdgeInsetsMake(10, 0, 10, 0);

Alternative, if you subclass UILabel, an example to this approach would be overriding the drawTextInRect method
(OBJ-C)

- (void)drawTextInRect:(CGRect)uiLabelRect {
    UIEdgeInsets myLabelInsets = {10, 0, 10, 0};
    [super drawTextInRect:UIEdgeInsetsInsetRect(uiLabelRect, myLabelInsets)];
}

You could additionally provide your new subclassed UILabel with a insets variable for TOP, LEFT, BOTTOM and RIGHT.

An example code could be:

In .h (OBJ-C)

float topInset, leftInset,bottomInset, rightInset;

In .m (OBJ-C)

- (void)drawTextInRect:(CGRect)uiLabelRect {
    [super drawTextInRect:UIEdgeInsetsInsetRect(uiLabelRect, UIEdgeInsetsMake(topInset,leftInset,bottomInset,rightInset))];
}

EDIT #1:

From what I have seen, it seems you have to override the intrinsicContentSize of the UILabel when subclassing it.

So you should override intrinsicContentSize like:

- (CGSize) intrinsicContentSize {
    CGSize intrinsicSuperViewContentSize = [super intrinsicContentSize] ;
    intrinsicSuperViewContentSize.height += topInset + bottomInset ;
    intrinsicSuperViewContentSize.width += leftInset + rightInset ;
    return intrinsicSuperViewContentSize ;
}

And add the following method to edit your insets, instead of editing them individually:

- (void) setContentEdgeInsets:(UIEdgeInsets)edgeInsets {
    topInset = edgeInsets.top;
    leftInset = edgeInsets.left;
    rightInset = edgeInsets.right; 
    bottomInset = edgeInsets.bottom;
    [self invalidateIntrinsicContentSize] ;
}

It will update the size of your UILabel to match the edge insets and cover multiline necessity you referred.

Edit #2

After searching a bit I have found this Gist with a IPInsetLabel. If none of those solutions work you could try it out.

Edit #3

There was similar question (duplicate) about this matter.
For a full list of available solutions, see this answer: UILabel text margin




回答2:


I have tried with it on Swift 4.2, hopefully it work for you!

@IBDesignable class PaddingLabel: UILabel {

    @IBInspectable var topInset: CGFloat = 5.0
    @IBInspectable var bottomInset: CGFloat = 5.0
    @IBInspectable var leftInset: CGFloat = 7.0
    @IBInspectable var rightInset: CGFloat = 7.0

    override func drawText(in rect: CGRect) {
        let insets = UIEdgeInsets(top: topInset, left: leftInset, bottom: bottomInset, right: rightInset)
        super.drawText(in: rect.inset(by: insets))
    }

    override var intrinsicContentSize: CGSize {
        let size = super.intrinsicContentSize
        return CGSize(width: size.width + leftInset + rightInset,
                      height: size.height + topInset + bottomInset)
    }    
}

Or you can use CocoaPods here https://github.com/levantAJ/PaddingLabel

pod 'PaddingLabel', '1.1'



回答3:


Swift 3

import UIKit

class PaddingLabel: UILabel {

   @IBInspectable var topInset: CGFloat = 5.0
   @IBInspectable var bottomInset: CGFloat = 5.0
   @IBInspectable var leftInset: CGFloat = 5.0
   @IBInspectable var rightInset: CGFloat = 5.0

   override func drawText(in rect: CGRect) {
      let insets = UIEdgeInsets(top: topInset, left: leftInset, bottom: bottomInset, right: rightInset)
      super.drawText(in: UIEdgeInsetsInsetRect(rect, insets))
   }

   override var intrinsicContentSize: CGSize {
      get {
         var contentSize = super.intrinsicContentSize
         contentSize.height += topInset + bottomInset
         contentSize.width += leftInset + rightInset
         return contentSize
      }
   }
}



回答4:


You can do it properly from IB :

  1. change the text to attributed

  1. go to dropdown list with "..."

  1. you will see some padding properties for the lines, paragraphs and text change indent first line or anything you want

  1. check the result




回答5:


SWIFT 4

Easy to use solution, available for all UILabel child in project.

Example:

let label = UILabel()
    label.<Do something>
    label.padding = UIEdgeInsets(top: 0, left: 16, bottom: 0, right: 0)

UILabel Extension

import UIKit

extension UILabel {
    private struct AssociatedKeys {
        static var padding = UIEdgeInsets()
    }

    public var padding: UIEdgeInsets? {
        get {
            return objc_getAssociatedObject(self, &AssociatedKeys.padding) as? UIEdgeInsets
        }
        set {
            if let newValue = newValue {
                objc_setAssociatedObject(self, &AssociatedKeys.padding, newValue as UIEdgeInsets?, objc_AssociationPolicy.OBJC_ASSOCIATION_RETAIN_NONATOMIC)
            }
        }
    }

    override open func draw(_ rect: CGRect) {
        if let insets = padding {
            self.drawText(in: rect.inset(by: insets))
        } else {
            self.drawText(in: rect)
        }
    }

    override open var intrinsicContentSize: CGSize {
        guard let text = self.text else { return super.intrinsicContentSize }

        var contentSize = super.intrinsicContentSize
        var textWidth: CGFloat = frame.size.width
        var insetsHeight: CGFloat = 0.0
        var insetsWidth: CGFloat = 0.0

        if let insets = padding {
            insetsWidth += insets.left + insets.right
            insetsHeight += insets.top + insets.bottom
            textWidth -= insetsWidth
        }

        let newSize = text.boundingRect(with: CGSize(width: textWidth, height: CGFloat.greatestFiniteMagnitude),
                                        options: NSStringDrawingOptions.usesLineFragmentOrigin,
                                        attributes: [NSAttributedString.Key.font: self.font], context: nil)

        contentSize.height = ceil(newSize.size.height) + insetsHeight
        contentSize.width = ceil(newSize.size.width) + insetsWidth

        return contentSize
    }
}



回答6:


Just use a UIView as a superview and define a fixed margin to the label with auto layout.




回答7:


Just use a UIButton, its already built in. Turn off all the extra button features and you have a label that you can set edge instets on.

let button = UIButton()
button.contentEdgeInsets = UIEdgeInsets(top: 5, left: 5, bottom: 5, right: 5)
button.setTitle("title", for: .normal)
button.tintColor = .white // this will be the textColor
button.isUserInteractionEnabled = false



回答8:


Without Storyboard:

class PaddingLabel: UILabel {

    var topInset: CGFloat
    var bottomInset: CGFloat
    var leftInset: CGFloat
    var rightInset: CGFloat

    required init(withInsets top: CGFloat, _ bottom: CGFloat,_ left: CGFloat,_ right: CGFloat) {
        self.topInset = top
        self.bottomInset = bottom
        self.leftInset = left
        self.rightInset = right
        super.init(frame: CGRect.zero)
    }

    required init?(coder aDecoder: NSCoder) {
        fatalError("init(coder:) has not been implemented")
    }

    override func drawText(in rect: CGRect) {
        let insets = UIEdgeInsets(top: topInset, left: leftInset, bottom: bottomInset, right: rightInset)
        super.drawText(in: UIEdgeInsetsInsetRect(rect, insets))
    }

    override var intrinsicContentSize: CGSize {
        get {
            var contentSize = super.intrinsicContentSize
            contentSize.height += topInset + bottomInset
            contentSize.width += leftInset + rightInset
            return contentSize
        }
    }
}

Usage:

let label = PaddingLabel(8, 8, 16, 16)
label.font = .boldSystemFont(ofSize: 16)
label.text = "Hello World"
label.backgroundColor = .black
label.textColor = .white
label.textAlignment = .center
label.layer.cornerRadius = 8
label.clipsToBounds = true
label.sizeToFit()

view.addSubview(label)

Result:




回答9:


Swift 3 Code with Implementation Example

class UIMarginLabel: UILabel {

    var topInset:       CGFloat = 0
    var rightInset:     CGFloat = 0
    var bottomInset:    CGFloat = 0
    var leftInset:      CGFloat = 0

    override func drawText(in rect: CGRect) {
        let insets: UIEdgeInsets = UIEdgeInsets(top: self.topInset, left: self.leftInset, bottom: self.bottomInset, right: self.rightInset)
        self.setNeedsLayout()
        return super.drawText(in: UIEdgeInsetsInsetRect(rect, insets))
    }
}

class LabelVC: UIViewController {

    //Outlets
    @IBOutlet weak var labelWithMargin: UIMarginLabel!

    override func viewDidLoad() {
        super.viewDidLoad()

        //Label settings.
        labelWithMargin.leftInset = 10
        view.layoutIfNeeded()
    }
}

Don't forget to add class name UIMarginLabel in storyboard label object. Happy Coding!




回答10:


As per Swift 4.2 (Xcode 10 beta 6) "UIEdgeInsetsInsetRect" being deprecated. I've also declared the class public to make it more useful.

public class UIPaddedLabel: UILabel {

    @IBInspectable var topInset: CGFloat = 5.0
    @IBInspectable var bottomInset: CGFloat = 5.0
    @IBInspectable var leftInset: CGFloat = 7.0
    @IBInspectable var rightInset: CGFloat = 7.0

    public override func drawText(in rect: CGRect) {
        let insets = UIEdgeInsets.init(top: topInset, left: leftInset, bottom: bottomInset, right: rightInset)
        super.drawText(in: rect.inset(by: insets))
    }

    public override var intrinsicContentSize: CGSize {
        let size = super.intrinsicContentSize
        return CGSize(width: size.width + leftInset + rightInset,
                      height: size.height + topInset + bottomInset)
    }

    public override func sizeToFit() {
        super.sizeThatFits(intrinsicContentSize)
    }
}



回答11:


Swift 4+

class EdgeInsetLabel: UILabel {
    var textInsets = UIEdgeInsets.zero {
        didSet { invalidateIntrinsicContentSize() }
    }

    override func textRect(forBounds bounds: CGRect, limitedToNumberOfLines numberOfLines: Int) -> CGRect {
        let textRect = super.textRect(forBounds: bounds, limitedToNumberOfLines: numberOfLines)
        let invertedInsets = UIEdgeInsets(top: -textInsets.top,
                                          left: -textInsets.left,
                                          bottom: -textInsets.bottom,
                                          right: -textInsets.right)
        return textRect.inset(by: invertedInsets)
    }

    override func drawText(in rect: CGRect) {
        super.drawText(in: rect.inset(by: textInsets))
    } 
}

usage:

let label = EdgeInsetLabel()
label.textInsets = UIEdgeInsets(top: 2, left: 6, bottom: 2, right: 6)



回答12:


Swift 3, iOS10 solution:

open class UIInsetLabel: UILabel {

    open var insets : UIEdgeInsets = UIEdgeInsets() {
        didSet {
            super.invalidateIntrinsicContentSize()
        }
    }

    open override var intrinsicContentSize: CGSize {
        var size = super.intrinsicContentSize
        size.width += insets.left + insets.right
        size.height += insets.top + insets.bottom
        return size
    }

    override open func drawText(in rect: CGRect) {
        return super.drawText(in: UIEdgeInsetsInsetRect(rect, insets))
    }
}



回答13:


Subclass UILabel. (File-New-File- CocoaTouchClass-make Subclass of UILabel).

//  sampleLabel.swift

import UIKit

class sampleLabel: UILabel {

 let topInset = CGFloat(5.0), bottomInset = CGFloat(5.0), leftInset = CGFloat(8.0), rightInset = CGFloat(8.0)

 override func drawTextInRect(rect: CGRect) {

  let insets: UIEdgeInsets = UIEdgeInsets(top: topInset, left: leftInset, bottom: bottomInset, right: rightInset)
  super.drawTextInRect(UIEdgeInsetsInsetRect(rect, insets))

 }
 override func intrinsicContentSize() -> CGSize {
  var intrinsicSuperViewContentSize = super.intrinsicContentSize()
  intrinsicSuperViewContentSize.height += topInset + bottomInset
  intrinsicSuperViewContentSize.width += leftInset + rightInset
  return intrinsicSuperViewContentSize
 }
}

On ViewController:

override func viewDidLoad() {
  super.viewDidLoad()

  let labelName = sampleLabel(frame: CGRectMake(0, 100, 300, 25))
  labelName.text = "Sample Label"
  labelName.backgroundColor =  UIColor.grayColor()

  labelName.textColor = UIColor.redColor()
  labelName.shadowColor = UIColor.blackColor()
  labelName.font = UIFont(name: "HelveticaNeue", size: CGFloat(22))
  self.view.addSubview(labelName)
 }

OR Associate custom UILabel class on Storyboard as Label's class.




回答14:


I edited a little in the accepted answer. There is a problem when leftInset and rightInset increase, a part of text will be disappeared, b/c the width of label will be narrowed but the height does not increase as figure:

To resolve this problem you need to re-calculate height of text as follow:

@IBDesignable class PaddingLabel: UILabel {

  @IBInspectable var topInset: CGFloat = 20.0
  @IBInspectable var bottomInset: CGFloat = 20.0
  @IBInspectable var leftInset: CGFloat = 20.0
  @IBInspectable var rightInset: CGFloat = 20.0

  override func drawTextInRect(rect: CGRect) {
    let insets = UIEdgeInsets(top: topInset, left: leftInset, bottom: bottomInset, right: rightInset)
    super.drawTextInRect(UIEdgeInsetsInsetRect(rect, insets))
  }

  override func intrinsicContentSize() -> CGSize {
    var intrinsicSuperViewContentSize = super.intrinsicContentSize()

    let textWidth = frame.size.width - (self.leftInset + self.rightInset)
    let newSize = self.text!.boundingRectWithSize(CGSizeMake(textWidth, CGFloat.max), options: NSStringDrawingOptions.UsesLineFragmentOrigin, attributes: [NSFontAttributeName: self.font], context: nil)
    intrinsicSuperViewContentSize.height = ceil(newSize.size.height) + self.topInset + self.bottomInset

    return intrinsicSuperViewContentSize
  }
}

and result:

I hope to help some people in the same situation as me.




回答15:


Just use autolayout:

let paddedWidth = myLabel.intrinsicContentSize.width + 2 * padding
myLabel.widthAnchor.constraint(equalToConstant: paddedWidth).isActive = true

Done.




回答16:


Another option without subclassing would be to:

  1. Set label text
  2. sizeToFit()
  3. then increase label height a little to simulate padding

    label.text = "someText"
    label.textAlignment = .center    
    label.sizeToFit()  
    label.frame = CGRect( x: label.frame.x, y: label.frame.y,width:  label.frame.width + 20,height: label.frame.height + 8)
    



回答17:


In Swift 3

best and simple way

class UILabelPadded: UILabel {
     override func drawText(in rect: CGRect) {
     let insets = UIEdgeInsets.init(top: 0, left: 5, bottom: 0, right: 5)
     super.drawText(in: UIEdgeInsetsInsetRect(rect, insets))
    }

}



回答18:


Just like other answers but fix a bug. When label.width is controlled by auto layout, sometimes text will be cropped.

@IBDesignable
class InsetLabel: UILabel {

    @IBInspectable var topInset: CGFloat = 4.0
    @IBInspectable var leftInset: CGFloat = 4.0
    @IBInspectable var bottomInset: CGFloat = 4.0
    @IBInspectable var rightInset: CGFloat = 4.0

    var insets: UIEdgeInsets {
        get {
            return UIEdgeInsets.init(top: topInset, left: leftInset, bottom: bottomInset, right: rightInset)
        }
        set {
            topInset = newValue.top
            leftInset = newValue.left
            bottomInset = newValue.bottom
            rightInset = newValue.right
        }
    }

    override func sizeThatFits(_ size: CGSize) -> CGSize {
        var adjSize = super.sizeThatFits(size)
        adjSize.width += leftInset + rightInset
        adjSize.height += topInset + bottomInset
        return adjSize
    }

    override var intrinsicContentSize: CGSize {
        let systemContentSize = super.intrinsicContentSize
        let adjustSize = CGSize(width: systemContentSize.width + leftInset + rightInset, height: systemContentSize.height + topInset +  bottomInset) 
        if adjustSize.width > preferredMaxLayoutWidth && preferredMaxLayoutWidth != 0 {
            let constraintSize = CGSize(width: bounds.width - (leftInset + rightInset), height: .greatestFiniteMagnitude)
            let newSize = super.sizeThatFits(constraintSize)
            return CGSize(width: systemContentSize.width, height: ceil(newSize.height) + topInset + bottomInset)
        } else {
            return adjustSize
        }
    }

    override func drawText(in rect: CGRect) {
        super.drawText(in: rect.inset(by: insets))
    }
}



回答19:


Easy padding (Swift 3.0, Alvin George answer):

  class NewLabel: UILabel {

        override func textRect(forBounds bounds: CGRect, limitedToNumberOfLines numberOfLines: Int) -> CGRect {
                return self.bounds.insetBy(dx: CGFloat(15.0), dy: CGFloat(15.0))
        }

        override func draw(_ rect: CGRect) {
                super.drawText(in: self.bounds.insetBy(dx: CGFloat(5.0), dy: CGFloat(5.0)))
        }

  }



回答20:


An elaboration on Mundi's answer.

i.e. embedding a label in a UIView and enforcing padding through Auto Layout. Example:

Overview:

1) Create a UIView ("panel"), and set its appearance.

2) Create a UILabel and add it to the panel.

3) Add constraints to enforce padding.

4) Add the panel to your view hierarchy, then position the panel.

Details:

1) Create the panel view.

let panel = UIView()
panel.backgroundColor = .green
panel.layer.cornerRadius = 12

2) Create the label, add it to the panel as a subview.

let label = UILabel()
panel.addSubview(label)

3) Add constraints between the edges of the label and the panel. This forces the panel to keep a distance from the label. i.e. "padding"

Editorial: doing all this by hand is super-tedious, verbose and error-prone. I suggest you pick an Auto Layout wrapper from github or write one yourself

label.panel.translatesAutoresizingMaskIntoConstraints = false
label.topAnchor.constraint(equalTo: panel.topAnchor,
    constant: vPadding).isActive = true
label.bottomAnchor.constraint(equalTo: panel.bottomAnchor,
    constant: -vPadding).isActive = true
label.leadingAnchor.constraint(equalTo: panel.leadingAnchor,
    constant: hPadding).isActive = true
label.trailingAnchor.constraint(equalTo: panel.trailingAnchor,
    constant: -hPadding).isActive = true

label.textAlignment = .center

4) Add the panel to your view hierarchy and then add positioning constraints. e.g. hug the right-hand side of a tableViewCell, as in the example image.

Note: you only need to add positional constraints, not dimensional constraints: Auto Layout will solve the layout based on both the intrinsicContentSize of the label and the constraints added earlier.

hostView.addSubview(panel)
panel.translatesAutoresizingMaskIntoConstraints = false
panel.trailingAnchor.constraint(equalTo: hostView.trailingAnchor,
    constant: -16).isActive = true
panel.centerYAnchor.constraint(equalTo: hostView.centerYAnchor).isActive = true



回答21:


Use this code if you are facing text trimming problem while applying padding.

@IBDesignable class PaddingLabel: UILabel {

    @IBInspectable var topInset: CGFloat = 5.0
    @IBInspectable var bottomInset: CGFloat = 5.0
    @IBInspectable var leftInset: CGFloat = 5.0
    @IBInspectable var rightInset: CGFloat = 5.0

    override func drawText(in rect: CGRect) {
        let insets = UIEdgeInsets.init(top: topInset, left: leftInset, bottom: bottomInset, right: rightInset)
        super.drawText(in: UIEdgeInsetsInsetRect(rect, insets))
    }

    override var intrinsicContentSize: CGSize {
        var intrinsicSuperViewContentSize = super.intrinsicContentSize
        let textWidth = frame.size.width - (self.leftInset + self.rightInset)
        let newSize = self.text!.boundingRect(with: CGSize(textWidth, CGFloat.greatestFiniteMagnitude), options: NSStringDrawingOptions.usesLineFragmentOrigin, attributes: [NSFontAttributeName: self.font], context: nil)
        intrinsicSuperViewContentSize.height = ceil(newSize.size.height) + self.topInset + self.bottomInset
        return intrinsicSuperViewContentSize
    }
}

extension CGSize{
    init(_ width:CGFloat,_ height:CGFloat) {
        self.init(width:width,height:height)
    }
}



回答22:


Easy way

import UIKit

class ViewController: UIViewController {

    override func viewDidLoad() {
        super.viewDidLoad()
        // Do any additional setup after loading the view, typically from a nib.

        self.view.addSubview(makeLabel("my title",x: 0, y: 100, w: 320, h: 30))
    }

    func makeLabel(title:String, x:CGFloat, y:CGFloat, w:CGFloat, h:CGFloat)->UILabel{
        var myLabel : UILabel = UILabel(frame: CGRectMake(x,y,w,h))
        myLabel.textAlignment = NSTextAlignment.Right

        // inser last char to right
        var titlePlus1char = "\(title)1"
        myLabel.text = titlePlus1char
        var titleSize:Int = count(titlePlus1char)-1

        myLabel.textColor = UIColor(red:1.0, green:1.0,blue:1.0,alpha:1.0)
        myLabel.backgroundColor = UIColor(red: 214/255, green: 167/255, blue: 0/255,alpha:1.0)


        // create myMutable String
        var myMutableString = NSMutableAttributedString()

        // create myMutable font
        myMutableString = NSMutableAttributedString(string: titlePlus1char, attributes: [NSFontAttributeName:UIFont(name: "HelveticaNeue", size: 20)!])

        // set margin size
        myMutableString.addAttribute(NSFontAttributeName, value: UIFont(name: "HelveticaNeue", size: 10)!, range: NSRange(location: titleSize,length: 1))

        // set last char to alpha 0
        myMutableString.addAttribute(NSForegroundColorAttributeName, value: UIColor(red:1.0, green:1.0,blue:1.0,alpha:0), range: NSRange(location: titleSize,length: 1))

        myLabel.attributedText = myMutableString

        return myLabel
    }


    override func didReceiveMemoryWarning() {
        super.didReceiveMemoryWarning()
        // Dispose of any resources that can be recreated.
    }

}



回答23:


Similar to other answers, but with a func class to setup the padding dinamically:

class UILabelExtendedView: UILabel
{
    var topInset: CGFloat = 4.0
    var bottomInset: CGFloat = 4.0
    var leftInset: CGFloat = 8.0
    var rightInset: CGFloat = 8.0

    override func drawText(in rect: CGRect)
    {
        let insets: UIEdgeInsets = UIEdgeInsets(top: topInset, left: leftInset, bottom: bottomInset, right: rightInset)
        super.drawText(in: UIEdgeInsetsInsetRect(rect, insets))
    }

    override public var intrinsicContentSize: CGSize
    {
        var contentSize = super.intrinsicContentSize
        contentSize.height += topInset + bottomInset
        contentSize.width += leftInset + rightInset
        return contentSize
    }

    func setPadding(top: CGFloat, left: CGFloat, bottom: CGFloat, right: CGFloat){
        self.topInset = top
        self.bottomInset = bottom
        self.leftInset = left
        self.rightInset = right
        let insets: UIEdgeInsets = UIEdgeInsets(top: top, left: left, bottom: bottom, right: right)
        super.drawText(in: UIEdgeInsetsInsetRect(self.frame, insets))
    }
}



回答24:


If you want to add 2px padding around the textRect, just do this:

let insets = UIEdgeInsets(top: -2, left: -2, bottom: -2, right: -2)
label.frame = UIEdgeInsetsInsetRect(textRect, insets)



回答25:


If you don't want or need to use an @IBInspectable / @IBDesignable UILabel in Storyboard (I think those are rendered too slow anyway), then it is cleaner to use UIEdgeInsets instead of 4 different CGFloats.

Code example for Swift 4.2:

class UIPaddedLabel: UILabel {
    var padding = UIEdgeInsets(top: 0, left: 0, bottom: 0, right: 0)

    public override func drawText(in rect: CGRect) {
        super.drawText(in: rect.inset(by: padding))
    }

    public override var intrinsicContentSize: CGSize {
        let size = super.intrinsicContentSize
        return CGSize(width: size.width + padding.left + padding.right,
                      height: size.height + padding.top + padding.bottom)
    }
}



回答26:


Objective-C

Based on Tai Le answer up there which implements the feature inside an IB Designable, here's the Objective-C version.

Put this in YourLabel.h

@interface YourLabel : UILabel

@property IBInspectable CGFloat topInset;
@property IBInspectable CGFloat bottomInset;
@property IBInspectable CGFloat leftInset;
@property IBInspectable CGFloat rightInset;

@end

And this would go in YourLabel.m

IB_DESIGNABLE

@implementation YourLabel

#pragma mark - Super

- (instancetype)initWithCoder:(NSCoder *)aDecoder {
    self = [super initWithCoder:aDecoder];
    if (self) {
        self.topInset = 0;
        self.bottomInset = 0;
        self.leftInset = 0;
        self.rightInset = 0;
    }
    return self;
}

- (void)drawTextInRect:(CGRect)rect {
    UIEdgeInsets insets = UIEdgeInsetsMake(self.topInset, self.leftInset, self.bottomInset, self.rightInset);
    [super drawTextInRect:UIEdgeInsetsInsetRect(rect, insets)];
}

- (CGSize)intrinsicContentSize {

    CGSize size = [super intrinsicContentSize];
    return CGSizeMake(size.width + self.leftInset + self.rightInset,
                      size.height + self.topInset + self.bottomInset);
}

@end

You can then modify YourLabel insets directly in Interface Builder after specifying the class inside the XIB or storyboard, the default value of the insets being zero.




回答27:


The only correct way to do this:

It turns out there are three things that must be done.

1. Must call textRect#forBounds with the new smaller size

2. Must override drawText with the new smaller size

3. If a dynamically sized cell, must adjust intrinsicContentSize

In this typical example, the text unit is in a table view, stack view or similar construction which gives it a fixed width. In the example we want padding of 60,20,20,24.

Thus, we take the "existing" intrinsicContentSize and actually add 80 to the height.

To repeat ...

You have to literally "get" the height calculated "so far" by the engine, and change that value.

I find that confusing but that's how it works. For me, Apple should expose a call named something along the lines of "preliminary height calculation".

Secondly we have to actually use the textRect#forBounds call with our new smaller size.

So in textRect#forBounds we first make the size smaller and then call super.

Only a couple of answers on this page come close to working: previously we used the pattern given by @LE24. However that is the exact problem - you have to adjust the size first THEN call super, in textRect#forBounds.

If you do it the wrong way, it usually works, but does not for certain specific text lengths. Here's an example of "incorrectly doing super first":

Notice the 60,20,20,24 margins are correct BUT the size calculation is actually wrong, because it was done with the "super first" pattern in textRect#forBounds.

Fixed:

Only now does the textRect#forBounds engine know how to do the calculation properly:

Finally!

Again, in this example the UILabel is being used in the typical situation where width is fixed. So in intrinsicContentSize we have to "add" the overall extra height we want. (You don't need to "add" in any way to the width, that would be meaningless as it is fixed.)

Then in textRect#forBounds you get the bounds "suggested so far" by autolayout, you subtract your margins, and only then call again to the textRect#forBounds engine, that is to say in super, which will give you a result.

Finally and simply in drawText you of course draw in that same smaller box.

Phew!

let UIEI = UIEdgeInsets(top: 60, left: 20, bottom: 20, right: 24)

override var intrinsicContentSize:CGSize {
    numberOfLines = 0       // don't forget!
    var s = super.intrinsicContentSize
    s.height = s.height + 60.0 + 20.0
    return s
}

override func drawText(in rect:CGRect) {
    let r = rect.inset(by: UIEI)
    super.drawText(in: r)
}

override func textRect(forBounds bounds:CGRect,
                           limitedToNumberOfLines n:Int) -> CGRect {
    let b = bounds
    let tr = b.inset(by: UIEI)
    let ctr = super.textRect(forBounds: tr, limitedToNumberOfLines: 0)
    return ctr
}

Once again. Note that the answers on this and other QA that are "almost" correct suffer the problem in the first image above - the "super is in the wrong place". You must force the size bigger in intrinsicContentSize and then in textRect#forBounds you must first shrink the first-suggestion bounds and then call super.

Summary: you must "call super last" in textRect#forBounds

That's the secret.

Note that you do not need to and should not need to additionally call invalidate, sizeThatFits, needsLayout or any other forcing call. A correct solution should work properly in the normal autolayout draw cycle.




回答28:


Easy padding:

import UIKit

    class NewLabel: UILabel {

        override func textRectForBounds(bounds: CGRect, limitedToNumberOfLines numberOfLines: Int) -> CGRect {

            return CGRectInset(self.bounds, CGFloat(15.0), CGFloat(15.0))
        }

        override func drawRect(rect: CGRect) {

            super.drawTextInRect(CGRectInset(self.bounds,CGFloat(5.0), CGFloat(5.0)))
        }

    }



回答29:


One pragmatic solution is to add blank labels of the same height and color as the main label. Set the leading/trailing space to the main label to zero, align vertical centers, and make the width your desired margin.




回答30:


Swift 4+

let paragraphStyle = NSMutableParagraphStyle()
paragraphStyle.firstLineHeadIndent = 10

// Swift 4.2++
label.attributedText = NSAttributedString(string: "Your text", attributes: [NSAttributedString.Key.paragraphStyle: paragraphStyle])

// Swift 4.1--
label.attributedText = NSAttributedString(string: "Your text", attributes: [NSAttributedStringKey.paragraphStyle: paragraphStyle])


来源:https://stackoverflow.com/questions/27459746/adding-space-padding-to-a-uilabel

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