ImageView in circular through xml

╄→гoц情女王★ 提交于 2019-12-16 20:05:45

问题


I'd Like to make any image from my ImageView to be circular with a border.

I searched but couldn't find any useful information (anything that I tried didn't work).

How can I achieve this through xml: Create an ImageView with certain src and make it circular with a border?


回答1:


You can make a simple circle with white border and transparent content with shape.

// res/drawable/circle.xml

<shape xmlns:android="http://schemas.android.com/apk/res/android"
    android:innerRadius="0dp"
    android:shape="ring"
    android:thicknessRatio="1.9"
    android:useLevel="false" >
    <solid android:color="@android:color/transparent" />

    <stroke
        android:width="10dp"
        android:color="@android:color/white" />
</shape>

Then make a layerlist drawable and put it as background to your imageview.

// res/drawable/img.xml

<?xml version="1.0" encoding="utf-8"?>
<layer-list xmlns:android="http://schemas.android.com/apk/res/android" >

    <item android:drawable="@drawable/ic_launcher"/>
    <item android:drawable="@drawable/circle"/>

</layer-list>

and put it as background to your imageview.

   <ImageView
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:background="@drawable/img"/>

You'll have something like that.




回答2:


This is the simplest way that I designed. Try this.

dependencies: compile 'com.android.support:appcompat-v7:23.1.1'
              compile 'com.android.support:design:23.1.1'
              compile 'com.android.support:cardview-v7:23.1.1'

<android.support.v7.widget.CardView
    android:layout_width="80dp"
    android:layout_height="80dp"
    android:elevation="12dp"
    android:id="@+id/view2"
   app:cardCornerRadius="40dp"
    android:layout_centerHorizontal="true"
    android:innerRadius="0dp"
    android:shape="ring"
    android:thicknessRatio="1.9">
    <ImageView
        android:layout_height="80dp"
        android:layout_width="match_parent"
        android:id="@+id/imageView1"
        android:src="@drawable/YOUR_IMAGE"
        android:layout_alignParentTop="true"
        android:layout_centerHorizontal="true">
    </ImageView>
 </android.support.v7.widget.CardView>

If you are working on android versions above lollipop

<android.support.v7.widget.CardView
android:layout_width="80dp"
android:layout_height="80dp"
android:elevation="12dp"
android:id="@+id/view2"
app:cardCornerRadius="40dp"
android:layout_centerHorizontal="true">
<ImageView
    android:layout_height="80dp"
    android:layout_width="match_parent"
    android:id="@+id/imageView1"
    android:src="@drawable/YOUR_IMAGE"
    android:scaleType="centerCrop"/>
  </android.support.v7.widget.CardView>

Adding Border to round ImageView - LATEST VERSION

Wrap it with another CardView slightly bigger than the inner one and set its background colour to add a border to your round image. You can increase the size of the outer CardView to increase the thickness of the border.

<androidx.cardview.widget.CardView
  android:layout_width="155dp"
  android:layout_height="155dp"
  app:cardCornerRadius="250dp"
  app:cardBackgroundColor="@color/white">

    <androidx.cardview.widget.CardView
      android:layout_width="150dp"
      android:layout_height="150dp"
      app:cardCornerRadius="250dp"
      android:layout_gravity="center">

        <ImageView
          android:layout_width="150dp"
          android:layout_height="150dp"
          android:src="@drawable/default_user"
          android:scaleType="centerCrop"/>

   </androidx.cardview.widget.CardView>

 </androidx.cardview.widget.CardView>



回答3:


I hope this will help you.

1) CircleImageView

<de.hdodenhof.circleimageview.CircleImageView
xmlns:app="http://schemas.android.com/apk/res-auto"
android:id="@+id/profile_image"
android:layout_width="96dp"
android:layout_height="96dp"
android:src="@drawable/profile"
app:civ_border_width="2dp"
app:civ_border_color="#FF000000"/>

Don't forget implementation: Gradle Scripts > build.gradle (Module: app) > dependencies

     implementation 'de.hdodenhof:circleimageview:3.0.0'   

For complete description please check : The Source here.

2) CircularImageView

<com.mikhaellopez.circularimageview.CircularImageView
        android:layout_width="250dp"
        android:layout_height="250dp"
        android:src="@drawable/image"
        app:civ_border_color="#EEEEEE"
        app:civ_border_width="4dp"
        app:civ_shadow="true"
        app:civ_shadow_radius="10"
        app:civ_shadow_color="#8BC34A"/>

Don't forget implementation: Gradle Scripts > build.gradle (Module: app) > dependencies

     implementation 'com.mikhaellopez:circularimageview:3.2.0'   

For complete description please check : The Source here.




回答4:


With the help of glide library and RoundedBitmapDrawableFactory class it's easy to achieve. You may need to create circular placeholder image.

Glide V4:

Glide.with(context).load(url).apply(RequestOptions.circleCropTransform()).into(imageView);

Glide V3:

    Glide.with(context)
        .load(imgUrl)
        .asBitmap()
        .placeholder(R.drawable.placeholder)
        .error(R.drawable.placeholder)
        .into(new BitmapImageViewTarget(imgProfilePicture) {
            @Override
            protected void setResource(Bitmap resource) {
                RoundedBitmapDrawable drawable = RoundedBitmapDrawableFactory.create(context.getResources(),
                        Bitmap.createScaledBitmap(resource, 50, 50, false));
                drawable.setCircular(true);
                imgProfilePicture.setImageDrawable(drawable);
            }
        });

For Picasso RoundedTransformation, this is a really great solution which gives an additional option of rounding image at either top or bottom edge.




回答5:


The above methods don't seem to work if you're using the src attribute. What I did is to put two image views inside a frame layout one above another like this:

<FrameLayout android:id="@+id/frame"
             android:layout_width="40dp"
             android:layout_height="40dp">

    <ImageView android:id="@+id/pic"
               android:layout_width="40dp"
               android:layout_height="40dp"
               android:src="@drawable/my_picture" />

    <ImageView android:id="@+id/circle_crop"
               android:layout_width="40dp"
               android:layout_height="40dp"
               android:src="@drawable/circle_crop" />

</FrameLayout>

Simply put a circular_crop.png in your drawable folder which is in the shape of your image dimensions (a square in my case) with a white background and a transparent circle in the center. You can use this image if you have want a square imageview.

Just download the picture above.




回答6:


The following is one of the simplest ways to do it, use the following code:

Dependencies

dependencies {
    ...
    compile 'de.hdodenhof:circleimageview:2.1.0'      // use this or use the latest compile version. In case u get bug.
}

XML Code

<de.hdodenhof.circleimageview.CircleImageView
    xmlns:app="http://schemas.android.com/apk/res-auto"
    android:id="@+id/profile_image"
    android:layout_width="96dp"             //  here u can adjust the width 
    android:layout_height="96dp"            //  here u can adjust the height 
    android:src="@drawable/profile"         //  here u can change the image 
    app:civ_border_width="2dp"              //  here u can adjust the border of the circle.  
    app:civ_border_color="#FF000000"/>      //  here u can adjust the border color

Screenshot:

Source: Circular ImageView GitHub Repository




回答7:


This will do the trick:

rectangle.xml

<?xml version="1.0" encoding="UTF-8"?>
<shape xmlns:android="http://schemas.android.com/apk/res/android"
    android:shape="rectangle">
    <solid android:color="@android:color/transparent" />
    <padding android:bottom="-14dp" android:left="-14dp" android:right="-14dp" android:top="-14dp" />

</shape>

circle.xml

<shape xmlns:android="http://schemas.android.com/apk/res/android"
    android:innerRadius="0dp"
    android:shape="oval"

    android:useLevel="false" >
    <solid android:color="@android:color/transparent" />

    <stroke
        android:width="15dp"
        android:color="@color/verification_contact_background" />

</shape>

profile_image.xml ( The layerlist )

<?xml version="1.0" encoding="utf-8"?>
<layer-list xmlns:android="http://schemas.android.com/apk/res/android" >

    <item android:drawable="@drawable/rectangle" />
    <item android:drawable="@drawable/circle"/>

</layer-list>

Your layout

 <ImageView
        android:id="@+id/profile_image"
        android:layout_width="match_parent"
        android:layout_height="match_parent"
        android:background="@drawable/default_org"
        android:src="@drawable/profile_image"/>



回答8:


I use shape = "oval" instead of the "ring" below. It has worked for me. To keep the image within bounds, I use <padding> and set <adjustViewBounds> to true in my <ImageView>. I have tried with images of size between 50 x 50 px upto 200x200 px .




回答9:


You can simply use CardView without any external Library

  <androidx.cardview.widget.CardView
                    android:id="@+id/roundCardView"
                    android:layout_width="40dp"
                    android:layout_height="40dp"
                    android:layout_centerHorizontal="true"
                    android:elevation="0dp"
                    app:cardCornerRadius="20dp">

                    <ImageView
                        android:layout_width="40dp"
                        android:layout_height="40dp"
                        android:src="@drawable/profile" />
</androidx.cardview.widget.CardView>



回答10:


Try this.

public class RoundedImageView extends android.support.v7.widget.AppCompatImageView {

    private int borderWidth = 4;
    private int viewWidth;
    private int viewHeight;
    private Bitmap image;
    private Paint paint;
    private Paint paintBorder;
    private BitmapShader shader;

    public RoundedImageView(Context context)
    {
        super(context);
        setup();
    }

    public RoundedImageView(Context context, AttributeSet attrs)
    {
        super(context, attrs);
        setup();
    }

    public RoundedImageView(Context context, AttributeSet attrs, int defStyle)
    {
        super(context, attrs, defStyle);
        setup();
    }

    private void setup()
    {
        paint = new Paint();
        paint.setAntiAlias(true);

        paintBorder = new Paint();
        setBorderColor(Color.WHITE);
        paintBorder.setAntiAlias(true);
        this.setLayerType(LAYER_TYPE_SOFTWARE, paintBorder);

        paintBorder.setShadowLayer(4.0f, 0.0f, 2.0f, Color.WHITE);
    }

    public void setBorderWidth(int borderWidth)
    {
        this.borderWidth = borderWidth;
        this.invalidate();
    }

    public void setBorderColor(int borderColor)
    {
        if (paintBorder != null)
            paintBorder.setColor(borderColor);

        this.invalidate();
    }

    private void loadBitmap()
    {
        BitmapDrawable bitmapDrawable = (BitmapDrawable) this.getDrawable();

        if (bitmapDrawable != null)
            image = bitmapDrawable.getBitmap();
    }

    @SuppressLint("DrawAllocation")
    @Override
    public void onDraw(Canvas canvas)
    {
        loadBitmap();

        if (image != null)
        {
            shader = new BitmapShader(Bitmap.createScaledBitmap(image, canvas.getWidth(), canvas.getHeight(), false), Shader.TileMode.CLAMP, Shader.TileMode.CLAMP);
            paint.setShader(shader);
            int circleCenter = viewWidth / 2;
            canvas.drawCircle(circleCenter + borderWidth, circleCenter + borderWidth, circleCenter + borderWidth - 4.0f, paintBorder);
            canvas.drawCircle(circleCenter + borderWidth, circleCenter + borderWidth, circleCenter - 4.0f, paint);
        }
    }

    @Override
    protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec)
    {
        int width = measureWidth(widthMeasureSpec);
        int height = measureHeight(heightMeasureSpec, widthMeasureSpec);

        viewWidth = width - (borderWidth * 2);
        viewHeight = height - (borderWidth * 2);

        setMeasuredDimension(width, height);
    }

    private int measureWidth(int measureSpec)
    {
        int result = 0;
        int specMode = MeasureSpec.getMode(measureSpec);
        int specSize = MeasureSpec.getSize(measureSpec);

        if (specMode == MeasureSpec.EXACTLY)
        {
            result = specSize;
        }
        else
        {
            // Measure the text
            result = viewWidth;
        }

        return result;
    }

    private int measureHeight(int measureSpecHeight, int measureSpecWidth)
    {
        int result = 0;
        int specMode = MeasureSpec.getMode(measureSpecHeight);
        int specSize = MeasureSpec.getSize(measureSpecHeight);

        if (specMode == MeasureSpec.EXACTLY)
        {
            result = specSize;
        }
        else
        {
            result = viewHeight;
        }

        return (result + 2);
     }
 }

and use this ImageView in layout like:

<com.app.Demo.RoundedImageView
     android:id="@+id/iv_profileImage"
     android:layout_width="70dp"
     android:layout_height="70dp"
     android:layout_centerHorizontal="true"
    />



回答11:


Just use these lines of code and you are done :

<de.hdodenhof.circleimageview.CircleImageView
            xmlns:app="http://schemas.android.com/apk/res-auto"
            android:clickable="true"
            app:civ_border_width="3dp"
            app:civ_border_color="#FFFFFFFF"
            android:id="@+id/profile"
            android:layout_width="200dp"
            android:layout_height="200dp"
            android:layout_below="@+id/header_cover_image"
            android:layout_centerHorizontal="true"
            android:layout_marginTop="-130dp"
            android:elevation="5dp"
            android:padding="20dp"
            android:scaleType="centerCrop"
            android:src="@drawable/profilemain" />

Don't forget to import :

import de.hdodenhof.circleimageview.CircleImageView;

Add this library in build.gradle :

compile 'de.hdodenhof:circleimageview:2.1.0'



回答12:


This Class is Custom Circular Imageview with shadow, Stroke,saturation and using this Custom Circular ImageView you can make your image in Circular Shape with Radius. Guys for Circular Shadow ImageView No need Github this class is enough.

Adding CircularImageView to your layout

CircularImageView c=new CircularImageView(this,screen width,screen height,Bitmap myimage);
yourLayout.addView(c);**


public class CircularImageView extends android.support.v7.widget.AppCompatImageView  
{
    private final Context context;
    private final int width, height;
    private final Paint paint;
    private final Paint paintBorder,imagePaint;
    private final Bitmap bitmap2;
    private final Paint paint3;
    private Bitmap bitmap;
    private BitmapShader shader;
    private float radius = 4.0f;
    float x = 0.0f;
    float y = 8.0f;
    private float stroke;
    private float strokeWidth = 0.0f;
    private Bitmap bitmap3;
    private int corner_radius=50;


    public CircularImageView(Context context, int width, int height, Bitmap bitmap)     {
        super(context);
        this.context = context;
        this.width = width;
        this.height = height;

   //here "bitmap" is the square shape(width* width) scaled bitmap ..

        this.bitmap = bitmap;


        paint = new Paint(Paint.ANTI_ALIAS_FLAG);
        paint.setAntiAlias(true);
        paint.setFilterBitmap(true);
        paint.setDither(true);


        paint3=new Paint();
        paint3.setStyle(Paint.Style.STROKE);
        paint3.setColor(Color.WHITE);
        paint3.setAntiAlias(true);

        paintBorder = new Paint();
        imagePaint= new Paint();

        paintBorder.setColor(Color.WHITE);
        paintBorder.setAntiAlias(true);
        this.setLayerType(LAYER_TYPE_SOFTWARE, paintBorder);


        this.bitmap2 = Bitmap.createScaledBitmap(bitmap, (bitmap.getWidth() - 40), (bitmap.getHeight() - 40), true);


        imagePaint.setAntiAlias(true);




        invalidate();
    }

    @Override
    protected void onDraw(Canvas canvas) 
    {
        super.onDraw(canvas);
        Shader b;
         if (bitmap3 != null)
            b = new BitmapShader(bitmap3, Shader.TileMode.CLAMP, Shader.TileMode.CLAMP);
         else
            b = new BitmapShader(bitmap2, Shader.TileMode.CLAMP, Shader.TileMode.CLAMP);
        imagePaint.setShader(b);
        canvas.drawBitmap(maskedBitmap(), 20, 20, null);
    }

    private Bitmap maskedBitmap()
    {
        Bitmap l1 = Bitmap.createBitmap(width,width, Bitmap.Config.ARGB_8888);
        Canvas canvas = new Canvas(l1);
        paintBorder.setShadowLayer(radius, x, y, Color.parseColor("#454645"));
        paint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.SRC_IN));
        final RectF rect = new RectF();
        rect.set(20, 20, bitmap2.getWidth(), bitmap2.getHeight());

        canvas.drawRoundRect(rect, corner_radius, corner_radius, paintBorder);

        canvas.drawRoundRect(rect, corner_radius, corner_radius, imagePaint);

        if (strokeWidth!=0.0f)
        {
            paint3.setStrokeWidth(strokeWidth);
            canvas.drawRoundRect(rect, corner_radius, corner_radius, paint3);
        }

         paint.setXfermode(null);
        return l1;
    }




     // use seekbar here, here you have to pass  "0 -- 250"  here corner radius will change 

    public void setCornerRadius(int corner_radius)
    {
        this.corner_radius = corner_radius;
        invalidate();
    }



    -------->use seekbar here, here you have to pass  "0 -- 10.0f"  here shadow radius will change 

    public void setShadow(float radius)
    {
        this.radius = radius;
        invalidate();
    }

   // use seekbar here, here you have to pass  "0 -- 10.0f"  here stroke size  will change 

    public void setStroke(float stroke)
    {
        this.strokeWidth = stroke;
        invalidate();
    }

    private Bitmap updateSat(Bitmap src, float settingSat)
    {

        int w = src.getWidth();
        int h = src.getHeight();

        Bitmap bitmapResult =
                Bitmap.createBitmap(w, h, Bitmap.Config.ARGB_8888);
        Canvas canvasResult = new Canvas(bitmapResult);
        Paint paint = new Paint();
        ColorMatrix colorMatrix = new ColorMatrix();
        colorMatrix.setSaturation(settingSat);
        ColorMatrixColorFilter filter = new ColorMatrixColorFilter(colorMatrix);
        paint.setColorFilter(filter);
        canvasResult.drawBitmap(src, 0, 0, paint);

        return bitmapResult;
    }




  // use seekbar here, here you have to pass  "0 -- 2.0f"  here saturation  will change 

    public void setSaturation(float sat)
    {
        System.out.println("qqqqqqqqqq            "+sat);
        bitmap3=updateSat(bitmap2, sat);

        invalidate();
    } 


}






        // Seekbar to change radius

                  radius_seekbar.setOnSeekBarChangeListener(new SeekBar.OnSeekBarChangeListener() {
                        @Override
                        public void onProgressChanged(SeekBar seekBar, int progress, boolean fromUser)
                        {
                            text_radius.setText(""+progress);
                            circularImageView.setCornerRadius(progress);
                        }

                        @Override
                        public void onStartTrackingTouch(SeekBar seekBar) {

                        }

                        @Override
                        public void onStopTrackingTouch(SeekBar seekBar) {

                        }
                    });


     // Seekbar to change shadow

                    shadow_seekbar.setOnSeekBarChangeListener(new SeekBar.OnSeekBarChangeListener() {
                        @Override
                        public void onProgressChanged(SeekBar seekBar, int progress, boolean fromUser)
                        {
                            float f= 4+progress/10.0f;
                            text_shadow.setText(""+progress);
                            circularImageView.setShadow(f);
                        }

                        @Override
                        public void onStartTrackingTouch(SeekBar seekBar) {

                        }

                        @Override
                        public void onStopTrackingTouch(SeekBar seekBar) {

                        }
                    });


           // Seekbar to change saturation

                    saturation_seekbar.setOnSeekBarChangeListener(new SeekBar.OnSeekBarChangeListener() {
                        @Override
                        public void onProgressChanged(SeekBar seekBar, int progress, boolean fromUser)
                        {
                            int progressSat = saturation_seekbar.getProgress();
                            float sat = (float) ((progressSat*4 / 100.0f)-1.0f);
                            circularImageView.setSaturation(sat);

                            text_saturation.setText(""+progressSat);
                        }

                        @Override
                        public void onStartTrackingTouch(SeekBar seekBar) {

                        }

                        @Override
                        public void onStopTrackingTouch(SeekBar seekBar) {

                        }
                    });


    // Seekbar to change stroke

                    stroke_seekbar.setOnSeekBarChangeListener(new SeekBar.OnSeekBarChangeListener() {
                        @Override
                        public void onProgressChanged(SeekBar seekBar, int progress, boolean fromUser)
                        {
                            if (progress==0)
                            {
                                float f=(progress*10.0f/100.0f);
                                circularImageView.setStroke(f);
                            }
                            else
                            {
                                float f=(progress*10.0f/100.0f);
                                circularImageView.setStroke(f);
                            }

                            text_stroke.setText(""+progress);
                        }

                        @Override
                        public void onStartTrackingTouch(SeekBar seekBar) {

                        }

                        @Override
                        public void onStopTrackingTouch(SeekBar seekBar) {

                        }
                    });




             //radius seekbar in xml file

             <SeekBar
                android:layout_width="match_parent"
                android:layout_gravity="center" 
                android:progress="50"
                android:max="250"
                android:id="@+id/radius_seekbar"
                android:layout_height="wrap_content" />





          //saturation seekbar in xml file

             <SeekBar
                android:layout_width="match_parent"
                android:layout_gravity="center" 
                android:progress="50"
                android:max="100"
                android:id="@+id/saturation_seekbar"
                android:layout_height="wrap_content" />





    //shadow seekbar in xml file

             <SeekBar
                android:layout_width="match_parent"
                android:layout_gravity="center" 
                android:progress="0"
                android:max="100"
                android:id="@+id/shadow_seekbar"
                android:layout_height="wrap_content" />




         //stroke seekbar in xml file

             <SeekBar
                android:layout_width="match_parent"
                android:layout_gravity="center" 
                android:progress="0"
                android:max="100"
                android:id="@+id/stroke _seekbar"
                android:layout_height="wrap_content" />



回答13:


@Jyotman Singh, answer is very good (for solid backgrounds), so I would like to enhance it by sharing vector drawable that can be re-colored for your needs, also it is convenient since vector one-piece shape is well scalable.

This is the rectangle-circle shape (@drawable/shape_round_profile_pic):

<?xml version="1.0" encoding="utf-8"?>
<vector xmlns:android="http://schemas.android.com/apk/res/android"
    android:viewportWidth="284"
    android:viewportHeight="284"
    android:width="284dp"
    android:height="284dp">
    <path
        android:pathData="M0 142L0 0l142 0 142 0 0 142 0 142 -142 0 -142 0zm165 137.34231c26.06742 -4.1212 52.67405 -17.543 72.66855 -36.65787 11.82805 -11.30768 20.55487 -22.85153 27.7633 -36.72531C290.23789 158.21592 285.62874 101.14121 253.48951 58.078079 217.58149 9.9651706 154.68849 -10.125717 98.348685 8.5190299 48.695824 24.95084 12.527764 67.047123 3.437787 118.98655 1.4806194 130.16966 1.511302 152.96723 3.4990422 164.5 12.168375 214.79902 47.646316 256.70775 96 273.76783c21.72002 7.66322 44.26673 9.48476 69 5.57448z"
        android:fillColor="#ffffff" /> // you can change frame color
</vector>

Usage is the same:

<FrameLayout
        android:layout_width="70dp"
        android:layout_height="70dp">

        <ImageView
            android:layout_width="match_parent"
            android:layout_height="match_parent"
            android:background="@drawable/YOUR_PICTURE" />

        <ImageView
            android:layout_width="match_parent"
            android:layout_height="match_parent"
            android:background="@drawable/shape_round_profile_pic"/>

    </FrameLayout>



回答14:


Actually, you can use what Google provides via the support library RoundedBitmapDrawableFactory class (here and here), instead of using a third party library :

Gradle:

implementation 'androidx.appcompat:appcompat:1.0.0-beta01'

MainActivity.kt

class MainActivity : AppCompatActivity() {

    override fun onCreate(savedInstanceState: Bundle?) {
        super.onCreate(savedInstanceState)
        setContentView(R.layout.activity_main)
        val originalDrawable = ContextCompat.getDrawable(this, R.drawable.avatar_1)!!
        val bitmap = convertDrawableToBitmap(originalDrawable)
        val drawable = RoundedBitmapDrawableFactory.create(resources, bitmap)
        drawable.setAntiAlias(true)
        drawable.cornerRadius = Math.max(bitmap.width, bitmap.height) / 2.0f
        avatarImageView.setImageDrawable(drawable)
    }

    companion object {
        @JvmStatic
        fun convertDrawableToBitmap(drawable: Drawable): Bitmap {
            if (drawable is BitmapDrawable)
                return drawable.bitmap
            // We ask for the bounds if they have been set as they would be most
            // correct, then we check we are  > 0
            val bounds = drawable.bounds
            val width = if (!bounds.isEmpty) bounds.width() else drawable.intrinsicWidth
            val height = if (!bounds.isEmpty) bounds.height() else drawable.intrinsicHeight
            // Now we check we are > 0
            val bitmap = Bitmap.createBitmap(if (width <= 0) 1 else width, if (height <= 0) 1 else height,
                    Bitmap.Config.ARGB_8888)
            val canvas = Canvas(bitmap)
            drawable.setBounds(0, 0, canvas.width, canvas.height)
            drawable.draw(canvas)
            return bitmap
        }
    }
}

res/layout/activity_main.xml

<FrameLayout
    xmlns:android="http://schemas.android.com/apk/res/android" xmlns:app="http://schemas.android.com/apk/res-auto"
    xmlns:tools="http://schemas.android.com/tools" android:layout_width="match_parent"
    android:layout_height="match_parent" tools:context=".MainActivity">

    <androidx.appcompat.widget.AppCompatImageView
        android:id="@+id/avatarImageView" android:layout_width="100dp" android:layout_height="100dp"
        android:layout_gravity="center"/>

</FrameLayout>

res/drawable/avatar_1.xml

<vector xmlns:android="http://schemas.android.com/apk/res/android" android:width="128dp" android:height="128dp"
        android:viewportHeight="128.0" android:viewportWidth="128.0">
    <path
        android:fillColor="#FF8A80" android:pathData="M0 0h128v128h-128z"/>
    <path
        android:fillColor="#FFE0B2"
        android:pathData="M36.3 94.8c6.4 7.3 16.2 12.1 27.3 12.4 10.7,-.3 20.3,-4.7 26.7,-11.6l.2.1c-17,-13.3,-12.9,-23.4,-8.5,-28.6 1.3,-1.2 2.8,-2.5 4.4,-3.9l13.1,-11c1.5,-1.2 2.6,-3 2.9,-5.1.6,-4.4,-2.5,-8.4,-6.9,-9.1,-1.5,-.2,-3 0,-4.3.6,-.3,-1.3,-.4,-2.7,-1.6,-3.5,-1.4,-.9,-2.8,-1.7,-4.2,-2.5,-7.1,-3.9,-14.9,-6.6,-23,-7.9,-5.4,-.9,-11,-1.2,-16.1.7,-3.3 1.2,-6.1 3.2,-8.7 5.6,-1.3 1.2,-2.5 2.4,-3.7 3.7l-1.8 1.9c-.3.3,-.5.6,-.8.8,-.1.1,-.2 0,-.4.2.1.2.1.5.1.6,-1,-.3,-2.1,-.4,-3.2,-.2,-4.4.6,-7.5 4.7,-6.9 9.1.3 2.1 1.3 3.8 2.8 5.1l11 9.3c1.8 1.5 3.3 3.8 4.6 5.7 1.5 2.3 2.8 4.9 3.5 7.6 1.7 6.8,-.8 13.4,-5.4 18.4,-.5.6,-1.1 1,-1.4 1.7,-.2.6,-.4 1.3,-.6 2,-.4 1.5,-.5 3.1,-.3 4.6.4 3.1 1.8 6.1 4.1 8.2 3.3 3 8 4 12.4 4.5 5.2.6 10.5.7 15.7.2 4.5,-.4 9.1,-1.2 13,-3.4 5.6,-3.1 9.6,-8.9 10.5,-15.2m-14.4,-49.8c.9 0 1.6.7 1.6 1.6 0 .9,-.7 1.6,-1.6 1.6,-.9 0,-1.6,-.7,-1.6,-1.6,-.1,-.9.7,-1.6 1.6,-1.6zm-25.7 0c.9 0 1.6.7 1.6 1.6 0 .9,-.7 1.6,-1.6 1.6,-.9 0,-1.6,-.7,-1.6,-1.6,-.1,-.9.7,-1.6 1.6,-1.6z"/>
    <path
        android:fillColor="#E0F7FA"
        android:pathData="M105.3 106.1c-.9,-1.3,-1.3,-1.9,-1.3,-1.9l-.2,-.3c-.6,-.9,-1.2,-1.7,-1.9,-2.4,-3.2,-3.5,-7.3,-5.4,-11.4,-5.7 0 0 .1 0 .1.1l-.2,-.1c-6.4 6.9,-16 11.3,-26.7 11.6,-11.2,-.3,-21.1,-5.1,-27.5,-12.6,-.1.2,-.2.4,-.2.5,-3.1.9,-6 2.7,-8.4 5.4l-.2.2s-.5.6,-1.5 1.7c-.9 1.1,-2.2 2.6,-3.7 4.5,-3.1 3.9,-7.2 9.5,-11.7 16.6,-.9 1.4,-1.7 2.8,-2.6 4.3h109.6c-3.4,-7.1,-6.5,-12.8,-8.9,-16.9,-1.5,-2.2,-2.6,-3.8,-3.3,-5z"/>
    <path
        android:fillColor="#444" android:pathData="M76.3,47.5 m-2.0, 0 a 2.0,2.0 0 1,1 4.0,0 a2.0,2.0 0 1,1 -4.0,0"/>
    <path
        android:fillColor="#444" android:pathData="M50.7,47.6 m-2.0, 0 a 2.0,2.0 0 1,1 4.0,0 a2.0,2.0 0 1,1 -4.0,0"/>
    <path
        android:fillColor="#444"
        android:pathData="M48.1 27.4c4.5 5.9 15.5 12.1 42.4 8.4,-2.2,-6.9,-6.8,-12.6,-12.6,-16.4 17.2 1.5 14.1,-9.4 14.1,-9.4,-1.4 5.5,-11.1 4.4,-11.1 4.4h-18.8c-1.7,-.1,-3.4 0,-5.2.3,-12.8 1.8,-22.6 11.1,-25.7 22.9 10.6,-1.9 15.3,-7.6 16.9,-10.2z"/>
</vector>

The result:

And, suppose you want to add a border on top of it, you can use this for example:

stroke_drawable.xml

<shape xmlns:android="http://schemas.android.com/apk/res/android" android:shape="oval">
    <stroke
        android:width="4dp" android:color="@android:color/black"/>
</shape>

And add android:foreground="@drawable/stroke_drawable" to the ImageView in the layout XML file, and you get this :

I'm not sure how to add shadow (that will work on older Android versions), though. Using FloatingActionButton (from the "com.google.android.material:material" dependency), I failed to make the bitmap fill the FAB itself. Using it instead could be even better if it worked.


EDIT: if you wish to add shadow of elevation (available from API 21), you can change a bit what I wrote:

Inside the layout XML file:

<androidx.appcompat.widget.AppCompatImageView android:padding="4dp"
    android:id="@+id/avatarImageView" android:layout_width="100dp" android:layout_height="100dp" android:elevation="8dp"
    android:layout_gravity="center" android:background="@drawable/stroke_drawable" tools:srcCompat="@drawable/avatar_1"/>

CircularShadowViewOutlineProvider.kt

@TargetApi(Build.VERSION_CODES.LOLLIPOP)
class CircularShadowViewOutlineProvider : ViewOutlineProvider() {
    override fun getOutline(view: View, outline: Outline) {
        val size = Math.max(view.width, view.height)
        outline.setRoundRect(0, 0, size, size, size / 2f)
    }
}

In code:

    if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP)
        avatarImageView.outlineProvider = CircularShadowViewOutlineProvider()

Result:




回答15:


I have a simple solution. Create a new Image asset by right clicking your package name and selecting New->Image asset. Enter name (any name) and path (location of image in your system). Then click Next and Finish. If you enter name of image as 'img', a round image with the name 'img_round' is created automatically in mipmap folder.

Then, do this :

<ImageView
        android:layout_width="100dp"
        android:layout_height="100dp"
        android:src="@mipmap/img_round"/>

Your preview may still show a rectangular image. But if you run the app on your device, it will be round.




回答16:


Use this library (there is a good documentation) and add your image as a background.




回答17:


If you use Material Design in your app then use this

<com.google.android.material.card.MaterialCardView
            android:layout_width="75dp"
            android:layout_height="75dp"
            app:cardCornerRadius="50dp"
            app:strokeWidth="1dp"
            app:strokeColor="@color/black">
            <ImageView
                android:layout_width="fill_parent"
                android:layout_height="fill_parent"
                android:id="@+id/circular_image"
                android:scaleType="fitCenter"
                android:src="@drawable/your_img" />
        </com.google.android.material.card.MaterialCardView>



回答18:


Create a CustomImageview then simply override its onDraw() method follows:

@Override
protected void onDraw(Canvas canvas) {

    float radius = this.getHeight()/2;
    Path path = new Path();
    RectF rect = new RectF(0, 0, this.getWidth(), this.getHeight());
    path.addRoundRect(rect, radius, radius, Path.Direction.CW);
    canvas.clipPath(path);
    super.onDraw(canvas);

}

In case you want the code for the custom widget as well:-

CircularImageView.java

import android.content.Context;
import android.content.res.TypedArray;
import android.graphics.Canvas;
import android.graphics.Path;
import android.graphics.RectF;
import android.graphics.drawable.Drawable;
import android.util.AttributeSet;
import android.widget.ImageView;

import androidx.annotation.Nullable;

public class CircularImageView extends ImageView {

    private Drawable image;

    public CircularImageView(Context context) {
        super(context);

        init(null, 0);
    }

    public CircularImageView(Context context, @Nullable AttributeSet attrs) {
        super(context, attrs);

        init(attrs, 0);
    }

    public CircularImageView(Context context, @Nullable AttributeSet attrs, int defStyleAttr) {
        super(context, attrs, defStyleAttr);

        init(attrs, defStyleAttr);
    }

    @Override
    protected void onDraw(Canvas canvas) {

        float radius = this.getHeight()/2;
        Path path = new Path();
        RectF rect = new RectF(0, 0, this.getWidth(), this.getHeight());
        path.addRoundRect(rect, radius, radius, Path.Direction.CW);
        canvas.clipPath(path);
        super.onDraw(canvas);

    }

    private void init(AttributeSet attrs, int defStyle) {
        TypedArray a = Utils.CONTEXT.getTheme().obtainStyledAttributes(attrs, R.styleable.CircularImageView, 0, 0);
        try {
            image = a.getDrawable(R.styleable.CircularImageView_src);
        } finally {
            a.recycle();
        }

        this.setImageDrawable(image);
    }
}

Also, add the following code to your res/attrs.xml to create the required attribute:-

<declare-styleable name="CircularImageView">
        <attr name="src" format="reference" />
</declare-styleable>



回答19:


As was described in Orhan Obut's answer but with the changes:

<ImageView
    android:layout_width="0dp"
    android:layout_height="match_parent"
    android:src="@drawable/img"
    android:layout_weight="75" />

to avoid stretches of the image. And img.xml:

<?xml version="1.0" encoding="utf-8"?><layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item android:drawable="@drawable/profile" />
<item android:drawable="@drawable/circle" /></layer-list>

(without changes), and circle.xml:

<shape xmlns:android="http://schemas.android.com/apk/res/android"
android:innerRadiusRatio="2"
android:shape="ring"
android:thickness="300dp"
android:useLevel="false">
<solid android:color="@android:color/white"/>
<stroke
    android:width="2dp"
    android:color="@android:color/black"/>
</shape>

here the thickness of the ring gotten maximal - 1000dp
and radiusRatio is a half of image width(max ring width, yes?) - 2
and the stroke is for required border if needed.
I used square png image ( profile.png ), btw. With same width and height. This is correct for arbitrary ImageView dimentions.




回答20:


just use this simple code: First add dependency :

implementation 'de.hdodenhof:circleimageview:2.2.0'

then add in xml layout the following code:-

<de.hdodenhof.circleimageview.CircleImageView xmlns:app="http://schemas.android.com/apk/res-auto"
                                        android:id="@+id/Imgshaligram"
                                        android:layout_width="96dp"
                                        android:layout_height="96dp"
                                        android:src="@drawable/shaligram"
                                        app:civ_border_color="#d1b1b1"

                                        android:foregroundGravity="center"/>


来源:https://stackoverflow.com/questions/22105775/imageview-in-circular-through-xml

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