问题
I need to get Bitmap and sound from assets. I try to do like this:
BitmapFactory.decodeFile("file:///android_asset/Files/Numbers/l1.png");
And like this:
getBitmapFromAsset("Files/Numbers/l1.png");
private Bitmap getBitmapFromAsset(String strName) {
AssetManager assetManager = getAssets();
InputStream istr = null;
try {
istr = assetManager.open(strName);
} catch (IOException e) {
e.printStackTrace();
}
Bitmap bitmap = BitmapFactory.decodeStream(istr);
return bitmap;
}
But I get just free space, not image.
How to do this?
回答1:
public static Bitmap getBitmapFromAsset(Context context, String filePath) {
AssetManager assetManager = context.getAssets();
InputStream istr;
Bitmap bitmap = null;
try {
istr = assetManager.open(filePath);
bitmap = BitmapFactory.decodeStream(istr);
} catch (IOException e) {
// handle exception
}
return bitmap;
}
the path is simply your file name fx bitmap.png. if you use subfolder bitmap/ then its bitmap/bitmap.png
回答2:
Use this code its working
try {
InputStream bitmap=getAssets().open("icon.png");
Bitmap bit=BitmapFactory.decodeStream(bitmap);
img.setImageBitmap(bit);
} catch (IOException e1) {
// TODO Auto-generated catch block
e1.printStackTrace();
}
Update
While decoding Bitmap we more often meet with memory overflow exception if Image size is very big. So reading article How to display Image efficiently will help you.
回答3:
The accepted answer never closes the InputStream
. Here is a utility method for getting a Bitmap
in the assets folder:
/**
* Retrieve a bitmap from assets.
*
* @param mgr
* The {@link AssetManager} obtained via {@link Context#getAssets()}
* @param path
* The path to the asset.
* @return The {@link Bitmap} or {@code null} if we failed to decode the file.
*/
public static Bitmap getBitmapFromAsset(AssetManager mgr, String path) {
InputStream is = null;
Bitmap bitmap = null;
try {
is = mgr.open(path);
bitmap = BitmapFactory.decodeStream(is);
} catch (final IOException e) {
bitmap = null;
} finally {
if (is != null) {
try {
is.close();
} catch (IOException ignored) {
}
}
}
return bitmap;
}
回答4:
Method to get bitmap of image which is stored in Assets folder.
public static Bitmap getBitmapFromAssets(Context context, String fileName, int width, int height) {
AssetManager assetManager = context.getAssets();
InputStream istr;
Bitmap bitmap = null;
try {
final BitmapFactory.Options options = new BitmapFactory.Options();
options.inJustDecodeBounds = true;
istr = assetManager.open(fileName);
// Calculate inSampleSize
options.inSampleSize = calculateInSampleSize(options, width, height);
// Decode bitmap with inSampleSize set
options.inJustDecodeBounds = false;
return BitmapFactory.decodeStream(istr, null, options);
} catch (IOException e) {
Log.e("hello", "Exception: " + e.getMessage());
}
return null;
}
Method to resize the bitmap.
private static int calculateInSampleSize(
BitmapFactory.Options options, int reqWidth, int reqHeight) {
// Raw height and width of image
final int height = options.outHeight;
final int width = options.outWidth;
int inSampleSize = 1;
if (height > reqHeight || width > reqWidth) {
final int halfHeight = height / 2;
final int halfWidth = width / 2;
// Calculate the largest inSampleSize value that is a power of 2 and keeps both
// height and width larger than the requested height and width.
while ((halfHeight / inSampleSize) >= reqHeight
&& (halfWidth / inSampleSize) >= reqWidth) {
inSampleSize *= 2;
}
}
return inSampleSize;
}
来源:https://stackoverflow.com/questions/8501309/android-get-bitmap-or-sound-from-assets