最全数据结构详述: List VS IEnumerable VS IQueryable VS ICo

老子叫甜甜 提交于 2019-12-13 11:54:41

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本文对常用的数据结构详述:Array, ArrayList,List,IList,ICollection, Stack, Queue, HashTable, Dictionary, IQueryable, IEnumerable。

Complete Collection Comparison

 

Collection(集合)

Collection是数据记录集合,

编写代码过程中,常常需要合适的容器保存临时数据,方便修改和查找,如何选取合适的数据容器,关键在于将执行的数据操作以及数据记录是否大量。

Array(数组)

特征

1. 固定大小,数组的大小是初始化时决定无法修改的数值。

2. 强类型,存储数据元素类型必须在初始化时指定,因此在运行时,不需要耗费额外的时间来定义数组类型,能够大大提升运行效率。

3. 可使用Foreach关键字实现数组迭代和查找。

因为数组大小是固定的,且是强类型数据结构,因此在运行时只占用很少的内存,运行时效率很高。

 1: //It is obvious that strArray is
 2:  //1. string   --> Strongly Type
 3:  //2. Sized=10 --> Fixed Size
 4:  
 5:  string[] strArray = new string[10];
 6:  
 7:  for (int i = 0; i < 10; i++)
 8:  {
 9:  if (strArray[i]==null)
 10:  {
 11:  strArray[i] = (i+1).ToString();
 12:  }
 13:  }
 14:  
 15:  this.ListBoxArray.DataSource = null;
 16:  this.ListBoxArray.Items.Clear();
 17:  
 18:  this.ListBoxArray.DataSource = strArray;
 19:  this.ListBoxArray.DataBind();

ArrayList

1. ArrayList 没有固定的长度,容量可动态增加,可应用于开发人员无法确定数组元素个数等场景,当然这种情况下,在定义结构体的时候会非常耗时。

2. ArrayList 不是强类型,ArrayList中不同元素类型可以不相同,并且需要在运行时根据实际的输入来确定元素类型。因此在运行时消耗内存较多。

3. 可使用Froeach 关键字操作ArrayList。

 1: public class Product
 2:  {
 3:  public Product()
 4:  {
 5: 
 6:  }
 7:  public Product(string Code, string Name)
 8:  {
 9:  _Code = Code;
 10:  _Name = Name;
 11:  }
 12:  
 13:  public string _Code {get; set;}
 14:  public string _Name { get; set; }
 15:  }

ArrayList支持String,int,以及十进制小数类型。

 1: //It is NOT obvious that strArrayList is 1. string? int? object? decimal?  --> NOT Strongly Type
 2:  //                                       2. Sized=10? 20? 100?             -->NOT Fixed Size
 3:  // Namespace: System.Collections
 4:  
 5:  System.Collections.ArrayList strArrayList = new System.Collections.ArrayList();
 6:  //System.Linq.IQueryable  type of data is not specific runtime defered support
 7:  strArrayList.Add("Mahsa"); //   "Mahsa": is string
 8:  strArrayList.Add(1); //        1 : is integer
 9:  strArrayList.Add(0.89); //      0.89: is decimal
 10:  
 11:  this.ListBoxArrayList.DataSource = null;
 12:  this.ListBoxArrayList.Items.Clear();
 13:  this.ListBoxArrayList.DataSource = strArrayList;
 14:  this.ListBoxArrayList.DataBind();
 15:  
 16:  System.Text.StringBuilder str= new System.Text.StringBuilder();
 17:  
 18:  foreach (var item in strArrayList)
 19:  {
 20:  str.Append(" , "+item);
 21:  }
 22:  this.lblArrayList.Text = str.ToString();
 23:  
 24:  //Below is old way to fill obj from product , in Arraylist you need to create more than one instance
 25: // Product objProduct = new Product();
 26: // objProduct.Code = "1001";
 27: // objProduct.Name = "Chair";
 28:  
 29:  //It is NOT obvious that strArrayList is
 30:  //1. string? int? object? decimal? OR OBJECT??  --> NOT Strongly Type
 31:  //2. Sized=10? 20? 100?                         -->NOT Fixed Size
 32:  // Namespace: System.Collections
 33:  
 34:  System.Collections.ArrayList objArrayList = new System.Collections.ArrayList();
 35:  
 36:  objArrayList.Add(new Product("1001", "Chair"));
 37:  objArrayList.Add(new Product("1002", "Sofa"));
 38:  objArrayList.Add(new Product("1003", "Carpet"));
 39:  
 40:  this.DropDownListArrayListObject.DataSource = null;
 41:  this.DropDownListArrayListObject.Items.Clear();
 42:  this.DropDownListArrayListObject.DataSource = objArrayList;
 43:  
 44:  //* Finding among Object of Array List is difficult , you have to find your specific item by index
 45:  Product objTemp = (Product)objArrayList[0];
 46:  objArrayList.Remove(objTemp);
 47:  //*
 48:  this.DropDownListArrayListObject.DataTextField = "_Name";
 49:  this.DropDownListArrayListObject.DataValueField = "_Code";
 50:  this.DropDownListArrayListObject.DataBind();
 51:  this.GridViewArrayListObject.DataSource = objArrayList;
 52:  this.GridViewArrayListObject.DataBind();

HashTable(哈希表)

HashTable是一种定义关键字的数据结构体,使用哈希表查找数据非常方便,哈希表既不是强类型也不固定大小限制。

 1: //It is NOT obvious that strArrayList is
 2:  //1. string? int? object? decimal? OR OBJECT??  --> NOT Strongly Type
 3:  //2. Sized=10? 20? 100?                         -->NOT Fixed Size
 4:  // Namespace: System.Collections
 5:  //Hashtable solve the problem in Arraylist when we are looking for specific item
 6:  //Hashtable dedicate a key for each item, then finding item is easier and faster
 7:  
 8:  System.Collections.Hashtable objHashTable = new System.Collections.Hashtable();
 9:  
 10:  objHashTable.Add("1001","Chair");
 11:  objHashTable.Add("1002", "Sofa");
 12:  objHashTable.Add("1003", "Carpet");
 13:  
 14:  
 15:  this.DropDownListHashTable.DataSource = null;
 16:  this.DropDownListHashTable.Items.Clear();
 17:  this.DropDownListHashTable.DataSource = objHashTable;
 18:  //* finding item is easier you just need to point to it by call its key
 19:  objHashTable.Remove("1002");
 20:  //*
 21:  this.DropDownListHashTable.DataTextField = "Value";
 22:  this.DropDownListHashTable.DataValueField = "Key";
 23:  this.DropDownListHashTable.DataBind();

Stack

栈是最典型的数据结构,栈具有优先级划分的数据结构,栈为每个内容项定义优先级,表示每个Item入栈和出栈的优先顺序。因此操作栈中的数据,需要先将数据push 到栈的顶部,需要删除元素必须变成栈顶部,即要遵守后进先出(LIFO)的原则。

栈与哈希表一样既不是强类型也不限制元素个数。

Push 操作

 1: //Stack is LIFO: Last in First Out
 2:  System.Collections.Stack objStackPush = new System.Collections.Stack();
 3:  
 4:  //By Push method you can insert item at the top of the stack
 5:  objStackPush.Push("Mahsa");
 6:  objStackPush.Push("Hassankashi");
 7:  this.lblPop.Text = "";
 8:  this.ListBoxStack.DataSource = objStackPush.ToArray();
 9:  this.ListBoxStack.DataBind();

Pop操作

 1: System.Collections.Stack objStackPop = new System.Collections.Stack();
 2:  
 3: objStackPop.Push("Mahsa");
 4: objStackPop.Push("Hassankashi");
 5:  
 6: //By Pop method you can remove item from the top of the stack --> Last in First in
 7: this.lblPop.Text = objStackPop.Pop().ToString();
 8:  
 9: this.ListBoxStack.DataSource = objStackPop.ToArray();
 10: this.ListBoxStack.DataBind();

Queue

Queue同栈一样也是具有优先级定义的结构体,遵循的规则是先进先出(FIFO),既不是强类型也不具有固定的大小限制。

 

入队操作

 1: //Queue is FIFO: First in First Out
 2: System.Collections.Queue objQueue = new System.Collections.Queue();
 3:  
 4: //By Enqueue method you can insert item at the END of the Queue
 5: objQueue.Enqueue("Mahsa");
 6: objQueue.Enqueue("Hassankashi");
 7: objQueue.Enqueue("Cosmic");
 8: objQueue.Enqueue("Verse");
 9:  
 10: this.lblQueue.Text = "";
 11: this.ListBoxQueue.DataSource = objQueue.ToArray();
 12: this.ListBoxQueue.DataBind();
 
出队操作
 
 1: System.Collections.Queue objQueue = new System.Collections.Queue();
 2:  
 3: objQueue.Enqueue("Mahsa");
 4: objQueue.Enqueue("Hassankashi");
 5: objQueue.Enqueue("Cosmic");
 6: objQueue.Enqueue("Verse");
 7:  
 8: //By Dequeue method you can remove item from the BEGINING of the Queue --> First in First out FIFO
 9: this.lblQueue.Text=objQueue.Dequeue().ToString();
 10:  
 11: this.ListBoxQueue.DataSource = objQueue.ToArray();
 12: this.ListBoxQueue.DataBind();

入队操作

 1: System.Collections.Queue objQueue = new System.Collections.Queue();
 2:  
 3: objQueue.Enqueue("Mahsa");
 4: objQueue.Enqueue("Hassankashi");
 5: objQueue.Enqueue("Cosmic");
 6: objQueue.Enqueue("Verse");
 7:  
 8: //By Dequeue method you can remove item from the BEGINING of the Queue --> First in First out FIFO
 9: this.lblQueue.Text=objQueue.Dequeue().ToString();
 10:  
 11: this.ListBoxQueue.DataSource = objQueue.ToArray();
 12: this.ListBoxQueue.DataBind();

List

什么情况下需要使用List?

1. List长度可不固定

2. 当数据为通用类型,List是强类型,List中元素类型不需要等到运行时来确定,这种特性使得List 运行时效率非常高。

3. 可使用Foreach关键字。

因为List不需要设定固定的大小,List灵活度高,且效率高常用于开发过程中。

 1: //Like Array is Strong Type
 2: //Like ArrayList with No Dimension
 3: System.Collections.Generic.List<string> strList = new List<string>();
 4:  
 5:  
 6: strList.Add("Mahsa");
 7: strList.Add("Hassankashi");
 8: strList.Add("Cosmic");
 9: strList.Add("Verse");
 10:  
 11: this.ListBoxListGeneric.DataSource = strList;
 12: this.ListBoxListGeneric.DataBind();
 13:  
 14: System.Text.StringBuilder str = new System.Text.StringBuilder();
 15:  
 16: foreach (var item in strList)
 17: {
 18:  str.Append(" , " + item);
 19: }
 20: this.lblList.Text = str.ToString();

IList

IList 继承了List,包含多种方法的List接口。如果你无法判断代码改动的可能性,可以使用IList接口,减少模块之间的依赖性。IList是接口因此无法被实例化,所以必须使用List来初始化。

 1: System.Collections.Generic.IList<string> strIList = new List<string>();

我们一起了解一下具体的类和接口之间的区别。

1. 具体类可继承其他类,并实现一个或多个接口。

2. 在内部类中可以定义变量并赋值,接口中不允许此操作。

3. 具体类可包含构造函数,而接口中不能定义构造函数

4. 抽象类中可包含访问修饰符如public,private等,接口中不能包含。

 

 

 1: //Ilist can not be instantiate from Ilist , so it should be instantiate from List
 2: System.Collections.Generic.IList<string> strIList = new List<string>();
 3:  
 4: strIList.Add("Mahsa");
 5: strIList.Add("Hassankashi");
 6: strIList.Add("Cosmic");
 7: strIList.Add("Verse");
 8:  
 9:  
 10: this.ListBoxListGeneric.DataSource = strIList;
 11: this.ListBoxListGeneric.DataBind();
 12:  
 13: System.Text.StringBuilder str = new System.Text.StringBuilder();
 14:  
 15: foreach (var item in strIList)
 16: {
 17:  str.Append(" , " + item);
 18: }
 19: this.lblList.Text = str.ToString();

IEnumerable

IEnumerable常用于遍历集合元素,但是无法修改(删除或添加)数据,使用IEnumberable 会从服务器端将所有数据拷贝到客户端,并进行一定的过滤,如果服务器端有大量数据会造成内存负载超重。

 

 1: //IEnumerable can not be instantiate from Enumerable , so it should be instantiate from List
 2:  System.Collections.Generic.IEnumerable<Employee> empIEnumerable = new List<Employee>
 3:  { new Employee { ID = 1001, Name="Mahsa"},
 4:  new Employee { ID = 1002, Name = "Hassankashi" },
 5:  new Employee { ID = 1003, Name = "CosmicVerse" },
 6:  new Employee { ID = 1004, Name = "Technical" }
 7:  };
 8:  
 9:  
 10:  this.GridViewIEnumerable.DataSource = empIEnumerable;
 11:  this.GridViewIEnumerable.DataBind();
 12:  
 13:  System.Text.StringBuilder str = new System.Text.StringBuilder();
 14:  
 15:  foreach (Employee item in empIEnumerable)
 16:  {
 17:  str.Append(" , " + item.ID +"-"+item.Name);
 18:  }
 19:  
 20:  this.lblIEnumerable.Text = str.ToString();

IQueryable

IQueryable与IEnumberable不同的是,当从服务器端加载过量的数据,IQueryable会自动减少应用负载。IQueryable可保证大数据量时应用程序的高性能。

IQueryable会先过滤数据,然后发送给客户端。

 1: DataAccessEntities ctx = new DataAccessEntities();
 2:  var ctx = new DataAccessEntities();

 1: //Difference between IQueryable and IEnumerable
 2:  
 3:  //You can instantiate IEnumerable from List
 4:  
 5:  IEnumerable<employee> queryIEnumerable = new List<employee>() ;
 6:  
 7:  
 8:  //Bring  ALL records from server --> to client then filter collection
 9:  //To bring all data from server you should omit where cluse from linq to sql 
 10:  queryIEnumerable = from m in ctx.Employees select m;
 11:  
 12:  //If you use where as extension method with IEnumerable then All records will be loaded 
 13:  queryIEnumerable = queryIEnumerable.Where(x => x.ID == 1).ToList();
 14: 
 15:  
 16:  
 17:  //You can not instantiate IQueryable
 18:  
 19:  IQueryable<employee> queryIQueryable=null;
 20:  
 21:  //Bring just ONE record from server --> to client
 22:  
 23:  queryIQueryable = (from m in ctx.Employees
 24:  where m.ID == 1
 25:  select m);
 26:  
 27:  //Whenever you call IQueryable so ==> It will be executed 
 28:  this.GridViewIQueryable.DataSource = queryIQueryable.ToList();
 29:  this.GridViewIQueryable.DataBind();
 30: </employee>

SQL Profiler:

如何追踪查询语句生成TSQL,生成需要的数据结构体:

Step 1:

Start -> MS SQL Server 2008 -> Performance Tools -> SQL Server Profiler

Step 2:

SQL Server Profiler -> File -> New Trace

Step 3:

输入连接数据库的用户名和密码

Step 4:

General (Tab) -> Use the Template: Standard

Step 5:

Event Selection (Tab) -> Event : TSQL -> Select : SQL-BatchCompleted | Select Show all Columns

Press Column Filter -> Database Name: Like: "DataAccess"

运行

Step 6:

查看结果

Step 7:
生成 IEnumerable数据 :

 

 1: SELECT
 2: [Extent1].[ID] AS [ID],
 3: [Extent1].[Name] AS [Name],
 4: [Extent1].[Age] AS [Age]
 5: FROM [dbo].[Employee] AS [Extent1]

生成 IQueryable :

 

SELECT 
[Extent1].[ID] AS [ID], 
[Extent1].[Name] AS [Name], 
[Extent1].[Age] AS [Age]
FROM [dbo].[Employee] AS [Extent1]
WHERE 1 = [Extent1].[ID]

 

ICollection 继承了IEnumberable,但是IEnumberable是基于索引的,ICollection不基于索引。

 1: //IList {indexer and Modify} vs ICollection {randomly and Modify}
 2:  //Collection can not be instantiate from ICollection , so it should be instantiate from List
 3:  System.Collections.Generic.ICollection<string> strICollection = new List<string>();
 4:  strICollection.Add("Mahsa");
 5:  strICollection.Add("Hassankashi");
 6:  
 7:  //Countable***
 8:  int ICollectionCount=strICollection.Count;
 9:  
 10:  this.ListBoxICollection.DataSource = strICollection;
 11:  this.ListBoxICollection.DataBind();
 12:  System.Text.StringBuilder str = new System.Text.StringBuilder();
 13:  foreach (var item in strICollection)
 14:  {
 15:  str.Append(" , " + item);
 16:  }
 17:  this.lblICollection.Text = str.ToString();
 18:  
 19:  //IList***
 20:  System.Collections.Generic.IList<Employee> objIList = new List<Employee>();
 21:  objIList = (from m in ctx.Employees
 22:  select m).ToList();
 23:  
 24: Employee obj = objIList.Where(i => i.Name == "Sara").FirstOrDefault();
 25: int indexofSara= objIList.IndexOf(obj);
 26: int cIList = objIList.Count;
 27:  
 28:  //ICollection***
 29:  System.Collections.Generic.ICollection<Employee> objICollection = new List<Employee>();
 30:  objICollection = (from m in ctx.Employees
 31:  select m).ToList();
 32:  Employee objIC = objICollection.Where(i => i.Name == "Sara").FirstOrDefault();
 33:  //You can not get index of object , if you clear comment from below code appears error
 34: // int indexofSaraICollection = objIC.IndexOf(objIC);
 35:  int cICollection = objICollection.Count;

Stack Generic

入栈:

 1: //Stack is LIFO: Last in First Out
 2:  //Here is for Push Stack in Generic
 3:  //System.Collections.Stack objStackPush = new System.Collections.Stack();
 4:  //Stack<T> can be instantiated from Stack<T>
 5:  
 6:  System.Collections.Generic.Stack<int> objStackPush = new System.Collections.Generic.Stack<int>();
 7:  
 8:  objStackPush.Push(1);
 9:  objStackPush.Push(2);
 10:  
 11:  this.lblPopGeneric.Text = "";
 12:  this.ListBoxStackGeneric.DataSource = objStackPush.ToArray();
 13:  this.ListBoxStackGeneric.DataBind();

出栈:

 1: //Stack is LIFO: Last in First Out
 2:  //Here is for Pop Stack in Generic
 3:  //System.Collections.Stack objStackPop = new System.Collections.Stack();
 4:  //Stack<T> can be instantiated from Stack<T>
 5:  
 6:  System.Collections.Generic.Stack<int> objStackPop = new System.Collections.Generic.Stack<int>();
 7:  
 8:  objStackPop.Push(1);
 9:  objStackPop.Push(2);
 10:  
 11:  this.lblPop.Text = objStackPop.Pop().ToString();
 12:  this.ListBoxStack.DataSource = objStackPop.ToArray();
 13:  this.ListBoxStack.DataBind();

Queue Generic

入队:

 1: //Queue is FIFO: First in First Out
 2:  //Here is for Enqueue Queue in Generic
 3:  //System.Collections.Queue objQueue = new System.Collections.Queue();
 4:  //Queue<T> can be instantiated from Queue<T>
 5:  
 6:  System.Collections.Generic.Queue<int> objQueue = new System.Collections.Generic.Queue<int>();
 7:  objQueue.Enqueue(1);
 8:  objQueue.Enqueue(2);
 9:  
 10:  this.lblQueue.Text = "";
 11:  
 12:  this.ListBoxQueue.DataSource = objQueue.ToArray();
 13:  this.ListBoxQueue.DataBind();

出队:

 1: //Queue is FIFO: First in First Out
 2:  //Here is for Enqueue Queue in Generic
 3:  //System.Collections.Queue objQueue = new System.Collections.Queue();
 4:  //Queue<T> can be instantiated from Queue<T>
 5:  
 6:  System.Collections.Generic.Queue<int> objQueue = new System.Collections.Generic.Queue<int>();
 7:  objQueue.Enqueue(1);
 8:  objQueue.Enqueue(2);
 9:  
 10:  this.lblQueue.Text = "";
 11:  
 12:  this.ListBoxQueue.DataSource = objQueue.ToArray();
 13:  this.ListBoxQueue.DataBind();

Dictionary 及 IDictionary:

Dictionary 可通用,而哈希表不是通用的。Dictionary定义 <TKey,Tvalue>。IDictionary是Dictionary的接口,如果在后期开发中需要大量修改,建议使用IDictionary。

//Dictionary can instantiate from Dictionary , Dictionary is similar to Hashtable, //Dictionary is GENERIC but Hashtable is NON GENERIC //Such Hashtable you can find object by its key System.Collections.Generic.Dictionary<int, string=""> objDictionary = new Dictionary<int, string="">();

objDictionary.Add(1001, "Mahsa");
objDictionary.Add(1002, "Hassankashi");
objDictionary.Add(1003, "Cosmicverse"); string str = objDictionary[1002]; this.ListBoxDictionary.DataSource = objDictionary; this.ListBoxDictionary.DataBind();</int,>
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