Three.js Z fighting

断了今生、忘了曾经 提交于 2019-12-12 03:54:50

问题


While moving and zooming a model I am facing this problem.Looking weird.

Tried setting logarithmicDepthBuffer:true in webgl renderer and near value of perspective camera to higher as suggested(1000).But the result is not fruitful.

Can anyone help me with different answer. Any suggestion is welcome Thanks in advance

来源:https://stackoverflow.com/questions/41462145/three-js-z-fighting

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