问题
I need to be able to change rotation pivot without changing camera lookAt on THREE.TrackballControls no mater what I tried I could not succeed. Please give me a direction to solve this problem. What I am actually trying to achieve is Revit like mouse controls.
回答1:
I was able to solve this problem by creating 2 3D objects named orbit and target, then add target and camera into orbit as child objects... camera always looks at target.position, mousemove on x axis rotates the orbit object around Z axis (hence target and camera rotates around the orbit) and mousemove on y axis rotates the camera arm (camera.position vector) around cameraSideways direction.
来源:https://stackoverflow.com/questions/37906023/how-to-change-pivot-point-for-rotation-on-trackballcontrols-but-keep-camera-look