protobuf-net: inheritance in C# but not in wire-format

青春壹個敷衍的年華 提交于 2019-12-11 10:56:33

问题


I get that protobuf do not support inheritance, and since I am using protoc-c on another end, I do not want to use any extensions as well. However, I am stuck with a C# model that depends on inheritance:

class Header {
     public int version { get; set; }
}

class Message : Header {
     public String message { get; set; }
}

I attempted to switch the inheritance into encapsulation in the wire format to something like this:

[ProtoContract]
class Header {
     [ProtoMember(1)]
     public int version { get; set; }
}

[ProtoContract]
class Message : Header {
     [ProtoMember(1)]
     public Header Header { get { return this; } set { } }

     [ProtoMember(2)]
     public String Message { get; set; }
}

Then I get the "Unexpected sub-type" error which prompts me to: Why I have to use [ProtoInclude]?

I feel that my case is different than the case in the above question, so would like to ask again for my specific case, where I have tried to inside out the inheritance, is this impossible to do without having ProtoInclude?

If not, how would I do it in v2?

----- EDITED ------

My proto file in the C (using protobuf-c) side is something like this:

message Header {
    optional int32 version = 1;
}

message Message {
    optional Header header = 1;
    optional string message = 2;
}

I do not want to put the Message inside the Header, and I do not want the inheritance-over-the-wire feature. This format enables me to add stuffs into the Header message easily without needing to change the Message message.


回答1:


With the edit: no, that scenario is not directly supported - protobuf-net is highly aware of inheritance, and isn't very amenable to ignoring it. This seems such an unusual case that I'm not desperate to add it, and I thing the return this; getter and no-op setter would cause additional downstream complications (not bugs, since it isn't expected to support that) which could be pretty hard to rectify.

I would advise using a model that is similar to the structure you want to represent. If this isn't directly possible, you can use a surrogate instead. The following works and retains both your intended wire-structure and the existing type inheritance:

using ProtoBuf;
using ProtoBuf.Meta;

// DTO model - maps directly to the wire layout
[ProtoContract]
class HeaderDto
{
    [ProtoMember(1)]
    public int Version { get; set; }
}

[ProtoContract]
class MessageDto
{
    [ProtoMember(1)]
    public HeaderDto Header { get { return header;}}
    private readonly HeaderDto header = new HeaderDto();

    [ProtoMember(2)]
    public string Message { get; set; }

    // the operators (implicit or explicit) are used to map between the
    // primary type (Message) and the surrogate type (MessageDto)
    public static implicit operator Message(MessageDto value)
    {
        return value == null ? null : new Message {
            version = value.Header.Version, message = value.Message };
    }
    public static implicit operator MessageDto(Message value)
    {
        return value == null ? null : new MessageDto {
            Message = value.message, Header = { Version = value.version } };
    }
}

// domain model
class Header
{
    public int version { get; set; }
}

class Message : Header
{
    public string message { get; set; }
}

// example
static class Program
{
    static void Main()
    {
        // configure the surrogate
        RuntimeTypeModel.Default.Add(typeof(Message), false)
                        .SetSurrogate(typeof(MessageDto));
        Message msg = new Message { version = 1, message = "abc" };
        var obj = Serializer.DeepClone(msg);
    }
}


来源:https://stackoverflow.com/questions/11947299/protobuf-net-inheritance-in-c-sharp-but-not-in-wire-format

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