问题
today I am dealing with issue how to save byte array to SQLite database. When I am saving base[] to databse, it's looks like that property holding that array, but actually it is not save to database, when I restart application on device. Maybe I have to convert byte[] to base 64 before putting it to database? If yes, how I can do that? Also maybe there are another way save to sqlite database , without converting to base64?
This is my object class:
public class Unit
{
[PrimaryKey, AutoIncrement]
public int Id { get; set; }
public bool IsStarted { get; set; }
public byte[] CImage { get; set; }
}
Here I am selecting image from gallery and set to bindable value:
IGalleryImageService galleryService = Xamarin.Forms.DependencyService.Get<IGalleryImageService>();
galleryService.ImageSelected += (o, imageSourceEventArgs) =>
{
ActiveP.CImageBindable = imageSourceEventArgs.ImageSource;
MemoryStream st = new MemoryStream(imageSourceEventArgs.ImageSource);
ImageSource imgSource = ImageSource.FromStream(() => st);
(ActiveP.Page as PTemplate).CImage.Source = imgSource;
};
galleryService.SelectImage();
here is my other Unit class where I am updating my database or inserting objects to database:
private void UpdateObjectToDB()
{
PUnit pUinit = new PUnit()
{
Id = this.Id,
IsStarted = this.IsStarted,
CImage = this.CImage
};
App.database.Update(pUinit);
}
public int InsertObjectToDB()
{
PUnit pUnit = new PUnit()
{
IsStarted = this.IsStarted,
CCImage = this.CImage
};
return App.database.AddItem(pUnit);
}
Where I have to convert and how to implement that? Thank you for answers or suggestions.
回答1:
Well, I solved issue by changing this class property to string type:
public class Unit
{
[PrimaryKey, AutoIncrement]
public string CImageBase64 { get; set; }
}
Then in other unit class I changed bindable data type:
public string CImageBindable
{
get
{
return base.CImageBase64;
}
set
{
base.CImageBase64 = value;
OnPropertyChanged(nameof(CImageBindable));
}
}
And here I converted to base 64
if (this.P.CImageBindable == null)
{
CImage.Source = "img.png";
}
else
{
var imageBytes = Convert.FromBase64String(this.P.CImageBindable);
MemoryStream st = new MemoryStream(imageBytes);
ImageSource imgSource = ImageSource.FromStream(() => st);
CImage.Source = imgSource;
}
And picture selection converted as well:
IGalleryImageService galleryService = Xamarin.Forms.DependencyService.Get<IGalleryImageService>();
galleryService.ImageSelected += (o, imageSourceEventArgs) =>
{
ActiveParking.CImageBindable = Convert.ToBase64String(imageSourceEventArgs.ImageSource);
MemoryStream st = new MemoryStream(imageSourceEventArgs.ImageSource);
ImageSource imgSource = ImageSource.FromStream(() => st);
(ActiveParking.Page as PTemplate).CImage.Source = imgSource;
};
galleryService.SelectImage();
回答2:
You can try this
private void UpdateObjectToDB()
{
PUnit pUinit = new PUnit()
{
Id = this.Id,
IsStarted = this.IsStarted,
CImage = Encoding.ASCII.GetBytes(this.CImage)
};
App.database.Update(pUinit);
}
public int InsertObjectToDB()
{
PUnit pUnit = new PUnit()
{
IsStarted = this.IsStarted,
CCImage = Encoding.ASCII.GetBytes(this.CImage)
};
return App.database.AddItem(pUnit);
}
来源:https://stackoverflow.com/questions/38560168/xamarin-forms-how-to-save-byte-to-sqlite-database