问题
[StructLayout(LayoutKind.Sequential)]
public struct Demo
{
double X;
double Y;
}
var data = new Demo[128];
FillWithMeaningfulValues(data);
double[] doubles;
Copy(data, out doubles); // ?
How do I copy the demo array into the doubles array without having to for(...) through each element? In C++, I would use memcpy, but in C# I did not find what I need in Marshal.Copy.
void MethodIDoNotWantToUse(Demo[] demo, out double[] doubles)
{
doubles = new double[demo.Length * 2];
for(int i = 0, j = 0; i < demo.Length; ++i)
{
doubles[j++] = demo[i].X;
doubles[j++] = demo[i].Y;
}
}
void MethodIWouldPreferToUse(Demo[] demo, out double[] doubles)
{
doubles = new double[demo.Length * 2];
memcopy(doubles, demo, demo.Length * 2 * sizeof(double));
}
回答1:
Since the struct is blittable, the array of the struct is blittable. Therefore you can pin the array of struct and copy into the double array with Marshal.Copy
.
void CopyDemoArrayToDoubleArray(Demo[] demo, out double[] doubles)
{
doubles = new double[demo.Length * 2];
GCHandle gch = GCHandle.Alloc(demo, GCHandleType.Pinned);
try
{
IntPtr demoPtr = gch.AddrOfPinnedObject();
Marshal.Copy(demoPtr, doubles, 0, doubles.Length);
}
finally
{
gch.Free();
}
}
You might do well to benchmark this against the simpler for
loop that you want to avoid. It is plausible that the for
loop will perform perfectly adequately.
回答2:
You'll do something like this. Marshal.Copy
do provides you what you need.
Demo[] array = new Demo[2];
array[0] = new Demo {X = 5.6, Y= 6.6};
array[1] = new Demo {X = 7.6, Y = 8.6};
GCHandle handle = GCHandle.Alloc(array, GCHandleType.Pinned);
try
{
IntPtr pointer = handle.AddrOfPinnedObject();
double[] copy = new double[array.Length*2];//This length may be calculated
Marshal.Copy(pointer, copy, 0, copy.Length);
}
finally
{
if (handle.IsAllocated)
handle.Free();
}
回答3:
It's possible to write a generic method that can convert arrays of any compatible type (by "compatible" I mean "elements must be value types and the size of the elements must be compatible").
You can use P/Invoke to call the Windows API CopyMemory() method.
However, bear in mind that there may not be any performance advantage to doing it this way; you should perform careful timings to be sure.
[DllImport("kernel32.dll", EntryPoint = "CopyMemory", SetLastError = false)]
public static extern void CopyMemory(IntPtr dest, IntPtr src, uint count);
public TOut[] ConvertArray<TIn, TOut>(TIn[] input) where TIn:struct where TOut:struct
{
if (input == null)
throw new ArgumentNullException("input");
int sizeTIn = Marshal.SizeOf(typeof(TIn));
int sizeTOut = Marshal.SizeOf(typeof(TOut));
int sizeBytes = input.Length*sizeTIn;
if ((sizeBytes % sizeTOut) != 0)
throw new ArgumentException("Size of input type is not compatible with size of output type.");
int sizeOut = sizeBytes/sizeTOut;
var output = new TOut[sizeOut];
GCHandle inHandle = GCHandle.Alloc(input, GCHandleType.Pinned);
GCHandle outHandle = GCHandle.Alloc(output, GCHandleType.Pinned);
try
{
IntPtr inPtr = inHandle.AddrOfPinnedObject();
IntPtr outPtr = outHandle.AddrOfPinnedObject();
CopyMemory(outPtr, inPtr, (uint)sizeBytes);
}
finally
{
outHandle.Free();
inHandle.Free();
}
return output;
}
For your example, you could call this like so:
Demo[] test = new Demo[10];
for (int i = 0; i < 10; ++i)
test[i] = new Demo {X = i, Y = i};
var result = ConvertArray<Demo, double>(test);
for (int i = 0; i < 20; ++i)
Console.WriteLine(result[i]);
来源:https://stackoverflow.com/questions/23649300/c-sharp-copy-array-of-structs-to-array-of-doubles