问题
I am working on a quiz application. In that I am displaying the question and options in a list. I have kept a next button at the top and when the next button is clicked, I am
calling the same page again and again until the test is over. Since some questions consist of images I am displaying a button below the question and when the button is clicked, the image will be displayed in the new page.
Now my problem is sometimes when I click on the button to display the image it is displaying outofmemory
exception.
image.java
public class image extends Activity {
ImageView myimgview;
ImageView buttondismiss;
public static String image_url;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.image);
Intent intent = getIntent();
image_url = intent.getStringExtra(List.IMAGE_NAME);
buttondismiss = (ImageView) findViewById(R.id.dismiss1);
myimgview = (ImageView) findViewById(R.id.imageView100);
int in = image_url.indexOf(".");
String index = Integer.toString(in);
String picturename = image_url.substring(0, in);
int imageResource = getResources().getIdentifier(picturename,"drawable", "com.quiz.test"); // getPackageName());
myimgview = (ImageView) findViewById(R.id.imageView100);
myimgview.setImageResource(imageResource);
}
}
Logcat:
08-18 11:11:01.063: E/AndroidRuntime(552): FATAL EXCEPTION: main
08-18 11:11:01.063: E/AndroidRuntime(552): java.lang.OutOfMemoryError
08-18 11:11:01.063: E/AndroidRuntime(552): at android.graphics.BitmapFactory.nativeDecodeAsset(Native Method)
08-18 11:11:01.063: E/AndroidRuntime(552): at android.graphics.BitmapFactory.decodeStream(BitmapFactory.java:483)
08-18 11:11:01.063: E/AndroidRuntime(552): at android.graphics.BitmapFactory.decodeResourceStream(BitmapFactory.java:351)
08-18 11:11:01.063: E/AndroidRuntime(552): at android.graphics.drawable.Drawable.createFromResourceStream(Drawable.java:773)
08-18 11:11:01.063: E/AndroidRuntime(552): at android.content.res.Resources.loadDrawable(Resources.java:1937)
08-18 11:11:01.063: E/AndroidRuntime(552): at android.content.res.Resources.getDrawable(Resources.java:664)
08-18 11:11:01.063: E/AndroidRuntime(552): at android.widget.ImageView.resolveUri(ImageView.java:542)
08-18 11:11:01.063: E/AndroidRuntime(552): at android.widget.ImageView.setImageResource(ImageView.java:315)
08-18 11:11:01.063: E/AndroidRuntime(552): at com.quiz.test.image.onCreate(image.java:48)
08-18 11:11:01.063: E/AndroidRuntime(552): at android.app.Activity.performCreate(Activity.java:4465)
08-18 11:11:01.063: E/AndroidRuntime(552): at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1049)
08-18 11:11:01.063: E/AndroidRuntime(552): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:1919)
08-18 11:11:01.063: E/AndroidRuntime(552): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:1980)
08-18 11:11:01.063: E/AndroidRuntime(552): at android.app.ActivityThread.access$600(ActivityThread.java:122)
08-18 11:11:01.063: E/AndroidRuntime(552): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1146)
08-18 11:11:01.063: E/AndroidRuntime(552): at android.os.Handler.dispatchMessage(Handler.java:99)
08-18 11:11:01.063: E/AndroidRuntime(552): at android.os.Looper.loop(Looper.java:137)
08-18 11:11:01.063: E/AndroidRuntime(552): at android.app.ActivityThread.main(ActivityThread.java:4340)
08-18 11:11:01.063: E/AndroidRuntime(552): at java.lang.reflect.Method.invokeNative(Native Method)
08-18 11:11:01.063: E/AndroidRuntime(552): at java.lang.reflect.Method.invoke(Method.java:511)
08-18 11:11:01.063: E/AndroidRuntime(552): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:784)
08-18 11:11:01.063: E/AndroidRuntime(552): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:551)
08-18 11:11:01.063: E/AndroidRuntime(552): at dalvik.system.NativeStart.main(Native Method)
The error is showing at the line myimgview.setImageResource(imageResource);. I didnt get what is the the problem. I kept upto 400 images in my drawable folder because I need all those images in my project. Anybody please help me with this issue. I am struggling with this issue. Any help will be greatly appreciated.
回答1:
Use smaller images. That's it. Try reducing image size before using it.
回答2:
The OutOfMemory Error
occurs when some of the images may be too large to display.
To fix this you do something like this:
BitmapFactory.Options options=new BitmapFactory.Options();
options.inSampleSize = 8;
Bitmap preview_bitmap=BitmapFactory.decodeStream(is,null,options);
回答3:
Scale down the images to the ImageView's dimensions based on the screen size before displaying them so that you don't display a high res image on a low res screen. It will save a lot of memory.
回答4:
This may help you to reduce size of an Image pragmatically
public Bitmap decodeFile(File f) {
try {
// Decode image size
BitmapFactory.Options o = new BitmapFactory.Options();
o.inJustDecodeBounds = true;
BitmapFactory.decodeStream(new FileInputStream(f), null, o);
// The new size we want to scale to
final int REQUIRED_SIZE = 70;
// Find the correct scale value. It should be the power of 2.
int scale = 1;
while (o.outWidth / scale / 2 >= REQUIRED_SIZE
&& o.outHeight / scale / 2 >= REQUIRED_SIZE)
scale *= 2;
// Decode with inSampleSize
BitmapFactory.Options o2 = new BitmapFactory.Options();
o2.inSampleSize = scale;
return BitmapFactory.decodeStream(new FileInputStream(f), null, o2);
} catch (FileNotFoundException e) {
}
return null;
}
来源:https://stackoverflow.com/questions/12016716/how-to-solve-the-out-of-memory-issue-while-displaying-image-in-android