Java Creating Instance of BufferedImage Freezes Program

偶尔善良 提交于 2019-12-08 08:30:33

Ok! I found the solution. Turns out, all it takes is the following JVM argument: -Djava.awt.headless=true You also have to make sure that you aren't running it in the main thread, you have to do it outside of the thread where GLFW is initialized.

All of this only applies if you are running LWJGL on Mac, Linux and Windows don't have this issue.

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