GLFW Window Crashing Even With “-XstartOnFirstThread” In VM Arguments

巧了我就是萌 提交于 2019-12-08 06:18:25

Right now you are starting your program in the main thread, but immediately creating a new thread that creates the window. In LWJGL, you should do all GLFW calls and OpenGL rendering in the main thread. You can use other threads to build VBOs, load textures, calculate physics, etc.

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