WebSockets over a 3G connection

 ̄綄美尐妖づ 提交于 2019-11-27 00:06:38

问题


I've been playing with Socket.io, node.js and WebSockets, all of which I can get working fine over a wifi connection.

However, when I test out a WebSocket-enabled app over a 3G connection (on my iPhone, for example) then it seems like falling back to long polling is the only workable solution.

With Socket.io the connection fails with "WebSocket connection invalid or Origin not verified" before falling back to long polling.

I don't know if WebSockets are meant to work over 3G - has anyone had success getting them to work like that? I've tried a number of different methods and the all seem to fail, which makes me think that I'm attempting the impossible.


回答1:


Some mobile phone operators are notoriously known for setting up utterly broken transparent proxies that you're forced to pass through. This is a real annoyance that the WebSocket working group has had to deal with since the very beginning. The protocol is designed to ensure that it will fail very quickly in presence of such products so that your application can immediately fall back to other methods. If you find that it takes a long time to detect the anomaly and fall back, please report it to the hybi working group at the IETF so that the issue can be diagnosed and addressed.

In parallel, you can contact your mobile phone operator and ask them how you can access the net without passing through their broken transparent proxies or at least to know when they expect to get their broken proxies fixed to support HTTP according to specifications. Some of them might offer you multiple access options.




回答2:


As Willy Tarreau says, it's broken transparent proxies used by the mobile operators. I'm sure it's not exclusive to them either (corporate company firewalls for example). You can get around this by using a different port number (on the mobile operators at least). Something other than port 80. Using SSL might also work, but I have not tried it yet.

Then you will run into problems with folk behind firewalls blocking everything outside ports 80 & 443.

Write your websockets app to flip between port 80, and some other port on each connection attempt, and have your host listen on those two ports. Then you have a good chance of connecting to the server. Use iptables port REDIRECT if your using linux to listen to two ports simultaneously.




回答3:


You can use Server-Sent Events protocol instead of WebSockets.

SSE is a simpler, HTTP-compatible and can go through proxies.




回答4:


Had these same errors with a bad web socket connection over certain mobile networks. Solved them by;

  1. Moving ports: Moving over server and client for websocket over to the SSL port (port 443)

  2. Ping keep-alive: Sending periodic "ping" messages from client to server every X seconds, and waiting for a "pong" to return from server. If server doesn't give "pong" back within Y seconds, restart the connection on client.

Implementing (1) will get you most of the way there.



来源:https://stackoverflow.com/questions/5557776/websockets-over-a-3g-connection

易学教程内所有资源均来自网络或用户发布的内容,如有违反法律规定的内容欢迎反馈
该文章没有解决你所遇到的问题?点击提问,说说你的问题,让更多的人一起探讨吧!