XCode Instruments 6 (by far) not reflecting the correct amount of memory

两盒软妹~` 提交于 2019-12-07 07:43:28

The Allocations instrument doesn't record OpenGL ES texture memory allocations. If your app is allocating multiple 32 MB textures, that would explain why Xcode is reporting memory usage of 400 MB and the Allocations instrument is reporting 42 MB.

Use the OpenGL ES Analysis template to look at your texture memory allocations. Use the Allocations instrument to look at the rest of your app's memory allocations.

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