How QApplication() and QWidget() objects are connected in PySide/PyQt?

ε祈祈猫儿з 提交于 2019-11-26 23:35:10

问题


How QApplication() and QWidget() are connected?

This is an example code that I copied, it creates QApplication object and QWidget object, but there is no link between the two objects. I expected something like app.setWidget(did) to teach PySide/PyQt controller about the widget that was created.

# http://zetcode.com/gui/pysidetutorial/firstprograms/
# 1. PySide.QtGui is the class
import sys
from PySide import QtGui

# 2. setup the application
app = QtGui.QApplication(sys.argv)

# 3. create the widget and setup 
wid = QtGui.QWidget()
wid.resize(250, 150)
wid.setWindowTitle('Simple')

# 4. Show the widget 
wid.show()

# 5. execute the app
sys.exit(app.exec_())

What's the magic behind this?


回答1:


QApplication is a singleton so it would be pretty easy, for QWidget to do: QApplication.instance() and interact with the QApplication instance.

In fact trying to instantiate QWidget before the QApplication leads to an error:

>>> QtGui.QWidget()
QWidget: Must construct a QApplication before a QPaintDevice

Which probably means this is what happens.


Edit: I've downloaded the qt sources and in fact, in src/gui/kernel/qwidget.cpp, line 328, there is:

if (!qApp) {
    qFatal("QWidget: Must construct a QApplication before a QPaintDevice");
    return;
}

Where qApp is a pointer to the QApplication instance(i.e. it is equivalent to calling QApplication.instance()).

So, in the end, the QWidget interacts with the QApplication via a global variable, even though it isn't necessary. They probably use qApp instead of QApplication.instance() to avoid unnecessary overhead that might happen when creating/destroying many QWidgets.



来源:https://stackoverflow.com/questions/17601896/how-qapplication-and-qwidget-objects-are-connected-in-pyside-pyqt

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