问题
This is what I want to do:
(1) (2)
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*
(3)
I want to move an UIImageView represented by a clock pin (width:9px, height 73px) from position (1) to position (2) around point (3) which is one end of the image. I tried to set the anchorpoint to (0,0) or to set the image center to point (517,177) which is the *(3) location on the iPad screen, but I had no success:
My degreeToRadians macro is defined in the following way:
#define degreesToRadian(x) (M_PI * (x) / 180.0)
/* kmPointer is the UIImageView */
NSValue *value = nil;
CABasicAnimation *animation = nil;
CATransform3D transform;
kmPointer.layer.anchorPoint = CGPointMake(0, 0);
[kmPointer.layer removeAllAnimations];
animation = [CABasicAnimation animationWithKeyPath:@"transform"];
transform = CATransform3DMakeRotation(degreesToRadian(30), 0.0f, 0.0f, 1.0f);
value = [NSValue valueWithCATransform3D:transform];
[animation setToValue:value];
transform = CATransform3DMakeRotation(0.0f, 0.0f, 0.0f, 1.0f);
value = [NSValue valueWithCATransform3D:transform];
[animation setFromValue:value];
[animation setAutoreverses:NO];
[animation setDuration:1.0f];
[animation setRepeatCount:1];
[kmPointer.layer addAnimation:animation forKey:nil];
How can I make the pointer to rotate around the star marked with (3)?
回答1:
The Apple docs that show the anchor point image are for OSX. Here is what it looks like for iOS: alt text http://img.skitch.com/20100728-8ggje4xr8jixa7c2gam96npc9g.png
So try setting your anchor point to 0.0, 1.0.
来源:https://stackoverflow.com/questions/3350315/iphone-how-do-i-rotate-an-uiimageview-around-a-point-using-core-animation-and-c