Replacing bad performing workers in pool

五迷三道 提交于 2019-12-06 00:05:58

I'm new to akka myself, so only trying to help, but my attack would be something along the following lines:

Question is - why some of your workers perform badly? Is there anything difference between them (I assume not). If not, that maybe some payloads simply require more work the the others - what's the point of terminating them then?

Once we had similar problem - and used SmallestMailboxRoutingLogic. It basically try to distribute the workload based on mailbox sizes.

Anyway, I would rather try to answer the question - why some of the workers are unstable and perform poorly - because this looks like a biggest problem you are just trying to cover elsewhere.

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