Using DLLImport to import a class

邮差的信 提交于 2019-12-05 22:44:24

That's not going to work. Unmanaged DLLs export a C interface, not a C++ one. And for managed DLLs (C# or C++/CLI) you simply don't need DllImport.

Only functions that are imported into a static class I'm afraid.

DllImport is used only when you want to invoke unmanaged functions from an unmanaged library (like one written in C++).

When you have a managed .NET assembly you simply add it as reference to your project and use it.

So assuming you have a .NET class library containing the following class:

namespace foo {
   public class baa {
      /* ... */
  }
}

and then you have some other project that needs to use this assembly you go to the References node in the Solution Explorer and Add Reference to the given assembly. Then you bring the namespace into scope:

using foo;

and instantiate the class:

baa b = new baa();
... use the b instance here

That's a standard C++ export mechanism that only works with C++. You can't import it from C# directly. There are workarounds, like exporting a managed type from a MC++ assembly, use a separate managed wrapper, using COM and a type library or something like that, but you can't use the same import/export mechanism C++ applications use.

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