How to achieve the real time blurring effect for the navigation bar just like the Trailers app in iPhone.
i.e As you scroll the contents should get blurred behind the navigation bar. Please help me with some code.
Thanks!
I want to achieve an effect like this:-
Apple has introduced new classes UIVisualEffectView and more to add translucency and blur effect on views from iOS 8.0 release.
Here how you can use it to add blur effect to navigation bar or any other UIView:
Swift 2.1 Edit
func addBlurEffect() {
let bounds = self.navigationController?.navigationBar.bounds as CGRect!
let visualEffectView = UIVisualEffectView(effect: UIBlurEffect(style: .light))
visualEffectView.frame = bounds!
visualEffectView.autoresizingMask = [.flexibleWidth, .flexibleHeight]
self.navigationController?.navigationBar.addSubview(visualEffectView)
// Here you can add visual effects to any UIView control.
// Replace custom view with navigation bar in above code to add effects to custom view.
}
Objective C Code:
- (void) addBlurEffect {
// Add blur view
CGRect bounds = self.navigationController.navigationBar.bounds;
UIVisualEffectView *visualEffectView = [[UIVisualEffectView alloc] initWithEffect:[UIBlurEffect effectWithStyle:UIBlurEffectStyleLight]];
visualEffectView.frame = bounds;
visualEffectView.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight;
[self.navigationController.navigationBar addSubview:visualEffectView];
self.navigationController.navigationBar.backgroundColor = [UIColor clearColor];
[self.navigationController.navigationBar sendSubviewToBack:visualEffectView];
// Here you can add visual effects to any UIView control.
// Replace custom view with navigation bar in above code to add effects to custom view.
}
UPDATE:
If you find that after adding blur effect on navigationBar, navigation buttons are not visible then add below line after adding blurView code.
Swift:
self.navigationController?.navigationBar.sendSubview(toBack: visualEffectView)
Objective C:
[self.navigationController.navigationBar sendSubviewToBack:visualEffectView];
Swift 4
extension UINavigationBar {
func installBlurEffect() {
isTranslucent = true
setBackgroundImage(UIImage(), for: .default)
let statusBarHeight: CGFloat = UIApplication.shared.statusBarFrame.height
var blurFrame = bounds
blurFrame.size.height += statusBarHeight
blurFrame.origin.y -= statusBarHeight
let blurView = UIVisualEffectView(effect: UIBlurEffect(style: .light))
blurView.isUserInteractionEnabled = false
blurView.frame = blurFrame
blurView.autoresizingMask = [.flexibleWidth, .flexibleHeight]
addSubview(blurView)
blurView.layer.zPosition = -1
}
}
Usage
navigationController?.navigationBar.installBlurEffect()
Noted: on iOS 11, function sendSubviewToBack does not work normally. In order to achieve that, we should use zPosition to place the blur effect view under other views.
self.visualEffectView.layer.zPosition = -1;
Objective-C code
[self.navigationController.navigationBar setBackgroundImage:[UIImage new] forBarMetrics:UIBarMetricsDefault];
self.navigationController.navigationBar.shadowImage = [UIImage new];
self.navigationController.navigationBar.barTintColor = [UIColor whiteColor];
self.navigationController.navigationBar.backgroundColor = [UIColor clearColor];
self.navigationController.navigationBar.translucent = YES;
// Add blur view
CGRect bounds = self.navigationController.navigationBar.bounds;
bounds.size.height += 20;
bounds.origin.y -= 20;
_visualEffectView = [[UIVisualEffectView alloc] initWithEffect:[UIBlurEffect effectWithStyle:UIBlurEffectStyleLight]];
self.visualEffectView.frame = bounds;
self.visualEffectView.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight;
self.visualEffectView.userInteractionEnabled = NO;
self.visualEffectView.layer.zPosition = -1;
[self.navigationController.navigationBar addSubview:self.visualEffectView];
[self.navigationController.navigationBar sendSubviewToBack:self.visualEffectView];
Swift 4 code
self.navigationController?.navigationBar.isTranslucent = true
self.navigationController?.navigationBar.setBackgroundImage(UIImage(), for: .default)
let visualEffectView = UIVisualEffectView(effect: UIBlurEffect(style: .light))
var bounds = view.bounds
bounds.size.height += 20
bounds.origin.y -= 20
visualEffectView.isUserInteractionEnabled = false
visualEffectView.frame = bounds
visualEffectView.autoresizingMask = [.flexibleWidth, .flexibleHeight]
self.navigationController?.navigationBar.addSubview(visualEffectView)
visualEffectView.layer.zPosition = -1
I've added @Kampai's,@Damasio's with my tweaks to resolve my issues(which was pushNavigation related).Code will support Swift 4.0+, iOS9, Xcode 9
In your ViewController's ViewDidLoad(), just call
addBlurEffect(toView: self.navigationController?.navigationBar)
function:
//MARK :- It can be used in navBarGlassEffect view
func addBlurEffect(toView view:UIView?) {
// Add blur view
guard let view = view else { return }
//This will let visualEffectView to work perfectly
if let navBar = view as? UINavigationBar{
navBar.setBackgroundImage(UIImage(), for: .default)
navBar.shadowImage = UIImage()
}
var bounds = view.bounds
bounds.offsetBy(dx: 0.0, dy: -20.0)
bounds.size.height = bounds.height + 20.0
let blurEffect = UIBlurEffect(style: .dark)
let visualEffectView = UIVisualEffectView(effect: blurEffect)
visualEffectView.isUserInteractionEnabled = false
visualEffectView.frame = bounds
visualEffectView.autoresizingMask = [.flexibleWidth, .flexibleHeight]
view.insertSubview(visualEffectView, at: 0)
}
If, after @Kampai answer you get the status bar not getting in the effect, add this:
bounds.offsetInPlace(dx: 0.0, dy: -20.0)
bounds.size.height = bounds.height + 20.0
Question addressed in this topic.
SWIFT 3:
func addBlurEffect(toView view:UIView?) {
// Add blur view
guard let view = view else { return }
//This will let visualEffectView to work perfectly
if let navBar = view as? UINavigationBar{
navBar.setBackgroundImage(UIImage(), for: .default)
navBar.shadowImage = UIImage()
}
var bounds = view.bounds
bounds.offsetBy(dx: 0.0, dy: -20.0)
bounds.size.height = bounds.height + 20.0
let blurEffect = UIBlurEffect(style: .dark)
let visualEffectView = UIVisualEffectView(effect: blurEffect)
visualEffectView.isUserInteractionEnabled = false
visualEffectView.frame = bounds
visualEffectView.autoresizingMask = [.flexibleWidth, .flexibleHeight]
view.insertSubview(visualEffectView, at: 0)
}
I first added addBlurEffect() method and then in AppDelegate, I added
UINavigationBar.appearance().setBackgroundImage(UIImage(), forBarMetrics: .Default)
UINavigationBar.appearance().shadowImage = UIImage()
UINavigationBar.appearance().backgroundColor = UIColor.clearColor()
UINavigationBar.appearance().translucent = true
Now it works for me
Key note: after u implement above code to add blur view, 1. U need to send your blur view to back to show other things 2. U need to set your blur view user interaction to be false to be able to tap the items on the navigation bar.
This is neoneye's solution from above, which works perfectly, applied to a UIToolbar.
extension UIToolbar {
func toolBarBlurEffect() {
isTranslucent = true
setBackgroundImage(UIImage(), forToolbarPosition: .any, barMetrics: .default)
let statusBarHeight: CGFloat = UIApplication.shared.statusBarFrame.height
var blurFrame = bounds
blurFrame.size.height += statusBarHeight
let blurView = UIVisualEffectView(effect: UIBlurEffect(style: .dark))
blurView.isUserInteractionEnabled = false
blurView.frame = blurFrame
blurView.autoresizingMask = [.flexibleWidth, .flexibleHeight]
addSubview(blurView)
blurView.layer.zPosition = -1
}
}
Usage is similar:
navigationController?.toolbar.toolBarBlurEffect()
来源:https://stackoverflow.com/questions/27308842/real-time-blur-effect-for-navigation-bar