Monte Carlo Tree Search or other algorithms for a stochastic card game?

你。 提交于 2019-12-05 09:35:47

MCTS will be definitely better. Regardless of which one do you choose you will have to deal with incomplete information which is the central problem here.

Here's a link to an application of UCT to Klondike Solitaire. MCTS is a perfect fit for the problem since it can deal well with the stochasticity.

You can look at the sparse method described inside the paper for a way to limit the width of the tree.

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