Adding Tap Gesture on UIImage

半城伤御伤魂 提交于 2019-12-05 01:55:01

You have to add TapGesture in UIImageView not UIImage

imgView.userInteractionEnabled = YES;

UITapGestureRecognizer *tapGesture1 = [[UITapGestureRecognizer alloc] initWithTarget:self  action:@selector(tapGesture:)];

tapGesture1.numberOfTapsRequired = 1;

[tapGesture1 setDelegate:self];

[imgView addGestureRecognizer:tapGesture1];

[tapGesture1 release];

You can response to the tap with the defined selector and do stuff there

- (void) tapGesture: (id)sender
{
    //handle Tap...
 }

You have to add the gesture to UIImageView, not UIImage

You can simply add a TapGestureRecognizer to a UIImageView. You have to use a UIImageView because gesture recognizer are only allowed to be added to views.

UIView *someView = [[UIView alloc] initWithFrame:CGRectZero];
UITapGestureRecognizer *tapRecognizer = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(tapAction:)];
tapRecognizer.numberOfTapsRequired = 1;
[someView addGestureRecognizer:tapRecognizer];

You can response to the tap with the defined selector and do stuff there

- (void)tapAction:(UITapGestureRecognizer *)tap
{
    // do stuff
}

Try with UIButton instead of UIIMage and make the UIButton type custom. And on clicking the same you can show the animation.

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