I am playing a setLooped enabled audio file in my app, but every time the audio file loops, there is a noticeable, though very brief, gap in the audio playback... is there any way to get around this?
I was just facing the same problem and I guess you have been using MP3 or OGG files or some other compressed format. The solution is to use WAV files instead. This may increase your apk size but lets you loop gapless.
I had the same problem and did try to switch from MP3 to WAV. Then looping worked gaplessly in emulator, but not in my phone. Using OGG files actually made it work in phone too. So using .ogg could be worth a shot too, but I don't actually underst