Is this thread/background worker design for a C# WPF application OK?

a 夏天 提交于 2019-12-04 19:47:41

I have a couple suggestions:

  1. I wouldn't recommend using a BackgroundWorker and ProgressChanged for this. Given that you want to "poll and aggregate" every 1 second, I'd recommend just using a Timer (probably a DispatcherTimer). You can use Dispatcher.BeginInvoke to marshal the calls back onto the UI thread, if you have this run in a separate thread (you can also use a UI-thread based timer, if you want).

  2. I'd recommend using a ConcurrentQueue<T> to hold your packet data, instead of a list. This will prevent you from needing locking around your list. If you must stick to versions of .NET <4, you can use a List<T>, but you'll need to synchronize access to it (lock on some object to protect read/write operations in the list). Both threads will be able to use the same collection, provided it's thread safe or synchronized correctly.

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