White edges appearing at edge of cube

我们两清 提交于 2019-12-04 18:41:07

I guess you are experiencing texture bleeding. You can solve it by either using GL_CLAMP on your textures or adjusting slightly your UV coordinates to 0.0005 and 0.0095 (for instance) instead of 0 and 1 to compensate for the texture sampling artifacts.

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