Unable to use '%' in glsl

ⅰ亾dé卋堺 提交于 2019-12-04 04:24:29

GLSL doesn't support recursive function and while loops, which is needed if I want to create a function that can give me the result of (a % b).

First, neither recursion nor looping is necessary to compute a mod b. That's easily done by a - (b * floor(a/b)).

Which is exactly what the built-in mod function does. If your version of GLSL doesn't support the % operator, then you're probably not able to get real integers either. So just use the mod function on your values.

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