Capture keys typed on android virtual keyboard using javascript

。_饼干妹妹 提交于 2019-11-26 19:00:51

Unfortunately it seems you cannot do much here. Keypress event is deprecated, thus not fired. 229 on keyup and keydown indicates the keyboard buffer is busy. The reason - when you press a key - the input is still not guaranteed to be what the user pressed, because of auto suggest and other events that may follow immediately and invalidate the event. Although in my opinion it would have been better to send the key first, then fire another event perhaps on auto suggest so you can act upon it separately...

The only thing that I currently know of is to attach to both - keydown and keyup, store the value on keydown, get the value on keyup and find the delta, which is what user pressed. Unfortunately this will not work for non-input controls (e.g. - the body or something like that). Maybe not what you want to hear as answer but still.

I ran into the same issue. Several explanations are out there but anyhow it seems strange that no solution is offered. For the moment I solved it by capturing the oninput event.

"This event is similar to the onchange event. The difference is that the oninput event occurs immediately after the value of an element has changed, while onchange occurs when the element loses focus, after the content has been changed"

This event support inserted text too, from pasting text or from corrections & suggestions.

it doesn't give me the perfect solution cause I can only manipulate the text AFTER it has been entered, but for the moment it is the best I have.

If anyone has a better solution I will be glad to hear about it.

I came across this discussion while doing research for a project I was working on. I had to create input masks for a mobile app, and Pavel Donchev's answer got me thinking about what could work to capture keys in Android. In my specific project, keydown and keyup would not be enough because keyup event is only triggered after a key is released, so it would imply in a late validation, so I did some more research (and lots of trial and error) with input events and got it working.

var input = document.getElementById('credit-card-mask'),
    oldValue,
    newValue,
    difference = function(value1, value2) {
      var output = [];
      for(i = 0; i < value2.length; i++) {
        if(value1[i] !== value2[i]) {
          output.push(value2[i]);
        }
      }
      return output.join("");
    },
    keyDownHandler = function(e) {
      oldValue = input.value;
      document.getElementById("onkeydown-result").innerHTML = input.value;
    },
    inputHandler = function(e) {
      newValue = input.value;
      document.getElementById("oninput-result").innerHTML = input.value;
      document.getElementById("typedvalue-result").innerHTML = difference(oldValue, newValue);
    }
;

input.addEventListener('keydown', keyDownHandler);
input.addEventListener('input', inputHandler);
<input type="text" id="credit-card-mask" />
<div id="result">
  <h4>on keydown value</h4>
  <div id="onkeydown-result"></div>
  <h4>on input value</h4>
  <div id="oninput-result"></div>
  <h4>typed value</h4>
  <div id="typedvalue-result"></div>
</div>

The oninput event is triggered right after the keydown event, which is the perfect timing for my validations.

I compiled the whole thing in an article. If you're curious, you can read about it here.

just check your input characters keyCode, if it is 0 or 229 then here is the function getKeyCode() which uses charCodeAt of JS to return the KeyCode which takes input string a parameter and returns keycode of last character.

<script>
        var getKeyCode = function (str) {
            return str.charCodeAt(str.length);
        }


        $('#myTextfield').on('keyup',function(e){

            //for android chrome keycode fix
            if (navigator.userAgent.match(/Android/i)) {

                var inputValue = this.value;

                var charKeyCode = e.keyCode || e.which;
                if (charKeyCode == 0 || charKeyCode == 229) { 
                    charKeyCode = getKeyCode(inputValue);
                    alert(charKeyCode+' key Pressed');
                }else{
                   alert(charKeyCode+' key Pressed');
                    }
            }       
        });
    </script>

There is a textInput event that gives you the entered character

const inputField = document.getElementById('wanted-input-field');

inputField.addEventListener('textInput', function(e) {
    // e.data will be the 1:1 input you done
    const char = e.data; // In our example = "a"

    // If you want the keyCode..
    const keyCode = char.charCodeAt(0); // a = 97

    // Stop processing if "a" is pressed
    if (keyCode === 97) {
        e.preventDefault();
        return false;
    }
    return true;
});

I recently implemented a "mentions" feature in the latest version of our Astro AI assisted Email app. Basically you type "@" in our compose web view and you get a list of autocomplete suggestions. We, like most other people, had problems trying to solve this in the Javascript. What eventually worked was a native solution. If you @Override the WebView's onCreateInputConnection() method, you can wrap the super.onCreateInputConnection() result (which is just an InputConnection interface) with a custom class. Then in your wrapper implementation, you can trap input via commitText() or setComposingText() or maybe some other method specific to what you are looking for...like deletes. I don't know if you would get any callbacks on control characters like up and down arrows but maybe this can be a place to start to solve your specific problem.

Íhor Mé

I FIGURED IT OUT!

Here's a 100% working solution that works EVERYWHERE with EVERY feature, including even emoji suggestions on iOS and any pasted content. I'm using substring comparison to find actual stuff that changed from onInput to onInput.

Points from which to which text is deleted and from which to which it's inserted are pointed out.

Rating and selecting as an answer is appreciated.

var x = document.getElementById("area"),
    text = x.value,
    event_count = 0



function find_Entered_And_Removed_Substrings(
    previous_string, current_string, pos
) {
    let
        right_pos = pos,
        right_boundary_of_removed =
            previous_string.length -
            (
                current_string.length -
                pos
            ),
        left_max_pos = Math.min(
            pos,
            right_boundary_of_removed
        ),
        left_pos = left_max_pos

    for (
        let x = 0; x < left_max_pos; x++
    ) {
        if (
            previous_string[x] !==
            current_string[x]
        ) {
            left_pos = x
            break
        }
    }


    return {
        left: left_pos,
        right: pos,
        removed_left: left_pos,
        removed_right: right_boundary_of_removed
    }
}

x.oninput =
    (e) => {
        // debugger;
        let
            cur_text = x.value,
            positions =
                find_Entered_And_Removed_Substrings(
                    text, cur_text, Math.max(
                        x.selectionStart, x.selectionEnd
                    )
                )
        console.log(positions)
        let
            entered =
                cur_text.substring(
                    positions.left, positions.right
                ),
            removed =
                text.substring(
                    positions.removed_left, positions.removed_right
                )


        if (
            entered.length >
            0 ||
            removed.length >
            0
        ) {
            document.getElementById("entered")
                .innerHTML +=
                entered

            document.getElementById("removed")
                .innerHTML +=
                removed

            document.getElementById("events")
                .innerHTML =
                event_count++
        }


        text = cur_text
    }
<textarea id="area"></textarea>
<br/>
<pre id="entered"></pre>
<br/>
<div id="events"></div>
<pre id="removed"></pre>
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