For an embedded project I'd like to know when does a standard-compliant C-compiler (C99) and C++-compiler (C++11) will most likely implicitly promote a single-float variable/value to double-float.
I'm aware of two cases:
- literals which are not suffixed with
f. For example:3.14 - passing a float to function with variadic argument-list (
...)
Are there any others? What about templates?
The answers of this question are very helpful for me as well - including it here for reference.
In C:
A numeric literal with . and no suffix, e.g. 3.14, does not involve any promotion. It is double for its entire lifetime.
A float is promoted to double if the float is an argument to a function call, and the function being called has no prototype in scope, or the argument corresponds to the ellipsis (...) in the prototype in scope.
A float is converted to double in any of the following situations:
- The float is an argument to a function call corresponding to a parameter of type
doublein a prototype in scope. - A binary operator has
doubleandfloatas the two argument types. The operators this applies to are:* / + - < > <= >= == != - The conditional operator has
doubleandfloatas the second and third operand (in either order) - The float is cast to
double - The float is assigned to a
double(including compound assignment)
In C++, all of the above cases still apply, except for the cases about no prototype (since C++ requires all function calls to have a prototype in scope).
There is a new case: the standard conversion sequence which is too complicated to summarize briefly. But as an example, this C++ code contains an implicit conversion from float to double :
class T { public: T(double dummy) {} };
void foo(T);
foo(3.14f); // Conversion sequence: float->double->T
I'm not sure if this is an exhaustive list for C++ though.
来源:https://stackoverflow.com/questions/36006770/when-do-c-and-c-compilers-convert-or-promote-a-float-to-double-implicitly