spritekit ios9 fps drop

半城伤御伤魂 提交于 2019-12-03 14:20:54

Have you tried this?

skView.ignoresSiblingOrder = YES;

You will probably have to set some zValues explicitly after the change, but the number of draw calls will hopefully be reduced. You can BTW display the number of draw calls by this line:

skView.showsDrawCount = YES;

https://developer.apple.com/library/ios/documentation/GraphicsAnimation/Conceptual/SpriteKit_PG/Nodes/Nodes.html

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