.NET Image.Save method produces non - reproducible results on Windows 64 bit

喜欢而已 提交于 2019-12-03 12:46:49

I can't explain why this is happening, but it appears that non-deterministic finalization of the Image objects on the finalizer thread is affecting the encoding of images on the main thread. (Image implements IDisposable, so you should call Dispose on it to deterministically clean it up when you're finished using it; otherwise, it will be finalized at an arbitrary time in the future.)

If I change your example code to the following, I get the same results from every call to Save:

using (Image sourceToConvert = Bitmap.FromFile("c:\\tmp\\F1.tif"))
    sourceToConvert.Save("c:\\tmp\\F1_gen.png", ImageFormat.Png);           

for (int i = 0; i < 100; i++)
{
    using (Image sourceToConvert = Bitmap.FromFile("c:\\tmp\\F1.tif"))
        sourceToConvert.Save("c:\\tmp\\F1_regen.png", ImageFormat.Png);

    // files are the same
}

Note that I did find one further oddity: when running a 32-bit (x86) build on Windows 7 SP1 x64, the first two calls to Save returned different results, then every subsequent call to Save produced the same output as the second call. In order to make the test pass, I had to repeat the first two lines (before the loop) to force two saves before performing the equality checks.

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