Access nParticle Data In Maya

流过昼夜 提交于 2019-11-26 17:02:24

According the document, user should can access the nParticle data by MFnNObjectData, but I tried several ways to access the data in an nParticle shape node by the MFnNObjectData and MnParticle, none useable. So I have to use traditional MFnDependencyNode and MPlug to obain the data in an nObject node.

I think this part of Maya API should be improved greately, with the AdskShaderSDK, they should be more detailed in future.

转载于:https://www.cnblogs.com/Jedimaster/archive/2011/05/01/2034152.html

标签
易学教程内所有资源均来自网络或用户发布的内容,如有违反法律规定的内容欢迎反馈
该文章没有解决你所遇到的问题?点击提问,说说你的问题,让更多的人一起探讨吧!