Does the iOS SDK provide queues and stacks?

大兔子大兔子 提交于 2019-12-02 20:10:10

as far as I know there is no generic class avaialbe. Try using the NSMutableArray, add via addObject and get first/last via objectAtIndex and removeObjectAtIndex.

Tommy Herbert

Here's my Stack class, in case it's useful to those who come after me. As you can see, the pop method involves enough code that you'd want to factor it out.

Stack.h:

#import <Foundation/Foundation.h>

@interface Stack : NSObject {
    NSMutableArray *contents;
}

- (void)push:(id)object;
- (id)pop;

@end

Stack.m

#import "Stack.h"

@implementation Stack

// superclass overrides

- (id)init {
    if (self = [super init]) {
        contents = [[NSMutableArray alloc] init];
    }
    return self;
}

- (void)dealloc {
    [contents release];
    [super dealloc];
}

// Stack methods

- (void)push:(id)object {
    [contents addObject:object];
}

- (id)pop {
    id returnObject = [[contents lastObject] retain];
    if (returnObject) {
            [contents removeLastObject];
    }
    return [returnObject autorelease];
}

@end

I'm a bit late to this party, but are you aware of CHDataStructures?

http://cocoaheads.byu.edu/code/CHDataStructures

Another easy way would be to extend NSMutableArray's capabilities by making use of Objective C's categories. You can do that by adding two files to your project:

NSMutableArray+Stack.h

@interface NSMutableArray (StackExtension)

- (void)push:(id)object;
- (id)pop;

@end

NSMutableArray+Stack.m

#import "NSMutableArray+Stack.h"

@implementation NSMutableArray (StackExtension)

- (void)push:(id)object {
    [self addObject:object];
}

- (id)pop {
    id lastObject = [self lastObject];
    [self removeLastObject];
    return lastObject;
}

@end

Now you can use a regular NSMutableArray in every other file of your project like a stack and call push or pop on that object. Don't forget to #import NSMutableArray+Stack.h in those files. Here is some sample code how you can use your new NSMutableArray as a stack:

NSMutableArray *myStack = [[NSMutableArray alloc] init]; // stack size = 0

NSString *aString = @"hello world";
[myStack push:myString];            // stack size = 1

NSString *anotherString = @"hello universe";
[myStack push:anotherString];       // stack size = 2

NSString *topMostStackObject; 

topMostStackObject = [myStack pop]; // stack size = 1
NSLog("%@",topMostStackObject);

topMostStackObject = [myStack pop]; // stack size = 0
NSLog("%@",topMostStackObject);

The log output will be:

hello universe
hello world

I have put a working iOS Objective C queue object on GitHub. The code was taken from various posts and by no means is owned by me.

https://github.com/esromneb/ios-queue-object/

If you see any problems please fork, and make a pull request!

Yes, an NSMutableArray doubles as a stack or queue. (It would be slightly inefficient as a queue.)

You could also use C++'s stack and queue adapter, but it makes memory management a bit messy if you want to store Objective-C objects with it.

ObjectiveSugar is a very popular CocoaPod that provides, among a bunch of other great stuff, push and pop API calls on NSMutableArray. Sure, it's not in the iOS SDK, but I'm sharing it here because I was looking for the same thing, and this was the solution I went with (and it certainly didn't hurt that we were already using this CocoaPod in our codebase).

No. You missed nothing. That's all. Objective-C is higher level language look like C. Low level control is not required.

Cocoa classes are designed for easier use than efficiency. If you want to deal with performance, you have an option of raw C (or C++) implementation. Otherwise, just use easy way. Of course, early-optimization is evil.

If you want a kind of encapsulation, just make a new class which contains NSMutableArray within it. Hide inner NSMutableArray and just expose what you want. But you'll realize this is unnecessary.

标签
易学教程内所有资源均来自网络或用户发布的内容,如有违反法律规定的内容欢迎反馈
该文章没有解决你所遇到的问题?点击提问,说说你的问题,让更多的人一起探讨吧!