Do websockets allow for p2p (browser to browser) communication?

别来无恙 提交于 2019-11-26 15:07:21
kanaka

No. Browsers can only initiate WebSockets connections, not receive them. The W3C browser API spec only defines how to start an outbound connection.

You can make an application that would both initiate and accept WebSockets connections, but browsers do not do this.

You might look at Pusher App which you could use to build a WebSockets application with multiple clients. The service provides up to 20 simultaneous WebSockets clients for free (you can pay for higher scaling).

Update:

The WebRTC protocol and API is making rapid progress and allows a Data Channel to be established between two peers (you still may need a STUN/TURN server for the initial NAT traversal and setup).

Joel Richard

In theory it is possible with WebRTC DataChannel:

RTCDataChannel is a WebRTC API for high performance, low latency, peer-to-peer communication of arbritary data. The API is simple—similar to WebSocket—but communication occurs directly between browsers, so RTCDataChannel can be much faster than WebSocket even if a relay (TURN) server is required (when 'hole punching' to cope with firewalls and NATs fails).

"In theory" because it isn't supported by a stable browser yet and you still need a relay server (TURN) if one of the browsers is behind a symmetric NAT. Nevertheless, it is a really promising feature.

Update: Chrome 26 and Firefox 22 support RTCDataChannel by default and Firefox 19-21 if you enable WebRTC by setting media.peerconnection.enabled to true (about:config).

shadownrun

I was reading about websocket and peer 2 peer and found PeerJS.

I still haven't made anything though, but by the examples it looks promising.

Now days it's possible, currently only Chrome,FF and Opera support it (desktop).

There's some libraries starting to pop up around the web right now, such as PeerJS and js-platform-p2p which pretty much simplifies things.

Simple and reliable cross browser supported way is to use http://httprelay.io with AJAX calls. It is also implements one to many communication what could be useful for game development.

易学教程内所有资源均来自网络或用户发布的内容,如有违反法律规定的内容欢迎反馈
该文章没有解决你所遇到的问题?点击提问,说说你的问题,让更多的人一起探讨吧!