Changing color space on and image

两盒软妹~` 提交于 2019-12-02 10:02:34

Use CGImageCreateWithMaskingColors and CGContextSetRGBFillColor together like this:

CGImageRef myMaskedImage;
const CGFloat myMaskingColors[6] = { 0, 124, 0, 68, 0, 0 };
myColorMaskedImage = CGImageCreateWithMaskingColors (image,
                                        myMaskingColors);
CGContextSetRGBFillColor (myContext, 0.6373,0.6373, 0, 1);
CGContextFillRect(context, rect);
CGContextDrawImage(context, rect, myColorMaskedImage);

By the way, the fill color is mentioned at the CGImageCreateWithMaskingColors discussion.

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