Does unity just make clasess with out needing anything registered?

筅森魡賤 提交于 2019-12-02 03:50:31
Damian Schenkelman

When a type can be instantiated (i.e. not a base class nor an interface) unity can figure out how that type is created without the need of registering a type mapping.

Mappings are useful when the type to be injected is not instantiatable on its own.

I hope this helps.

Thanks, Damian

Unity tries to construct the class injecting resolved dependencies in the biggest constructor (with the maximum number of parameter).

So, if you have such a view model:

public class ViewModel
{
    public ViewModel(IMyDependency dependency) { .. }
    ...
}

you only need to register IMyDependency.

易学教程内所有资源均来自网络或用户发布的内容,如有违反法律规定的内容欢迎反馈
该文章没有解决你所遇到的问题?点击提问,说说你的问题,让更多的人一起探讨吧!