stack

Segmentation fault with ulimit set correctly

試著忘記壹切 提交于 2019-12-06 07:21:24
I tried to help an OP on this question . I found out that a code like the one below causes segmentation fault randomly even if the stack is set to 2000 Kbytes. int main () { int a[510000]; a[509999] = 1; printf("%d", a[509999]); return 0; } As you can see the array is 510000 x 4 bytes = 2040000 bytes. The stack is set to 2000 Kbytes (2048000 bytes) using ulimit command: ulimit -s 2000 ulimit -Ss 2000 Based on those numbers the application has room to store the array, but randomly it return segmentation fault. Any ideas? There's a few reasons why you can't do this. There are things that are

Android AppWidget Configuration - Start in new task

天大地大妈咪最大 提交于 2019-12-06 06:24:45
问题 I've searched and searched and searched for this! So I've got an app widget and it has a configuration activity that I can open when pressing a button on the app. The scenario is: Had the app opened. Closed the app with the home button. Selected to add my widget I have configured the widget. Placed on my home screen Then open the configuration activity again with the button on the widget. Cancel the new config by pressing back will put me back into the app. When pressing back I want to just

Does a program stack truly overflow?

大憨熊 提交于 2019-12-06 06:11:05
Won't the processor cause a TRAP to the operating system if the stack size limit is reached(thus preventing a stackoverflow :P) I believe Windows does have a stack that grows when you reach the end. In the Visual Studio compiler the code responsible for this is in the chkstk.obj module. Since this code is open-source I can post it here: ;*** ;_chkstk - check stack upon procedure entry ; ;Purpose: ; Provide stack checking on procedure entry. Method is to simply probe ; each page of memory required for the stack in descending order. This ; causes the necessary pages of memory to be allocated via

gdb stack strangeness

僤鯓⒐⒋嵵緔 提交于 2019-12-06 06:04:25
I get this weird backtrace (sometimes): (gdb) bt #0 0x00002b36465a5d4c in AY16_Loop_M16 () from /opt/intel/mkl/10.0.3.020/lib/em64t/libmkl_mc.so #1 0x00000000000021da in ?? () #2 0x00000000000021da in ?? () #3 0xbf3e9dec2f04aeff in ?? () #4 0xbf480541bd29306a in ?? () #5 0xbf3e6017955273e8 in ?? () #6 0xbf442b937c2c1f37 in ?? () #7 0x3f5580165832d744 in ?? () ... Any ideas why i cant see the symbols? Compiled with debugging syms of course. The same session gives symbols at other points. The AY16_Loop_M16() in libmkl_mc.so most likely was written in assembly, and does not have correct unwind

LTE stack protocol development

六月ゝ 毕业季﹏ 提交于 2019-12-06 05:57:38
问题 While reading an article on LTE, I came across a term "LTE Stack Protocol Development". Sadly, there was no further explanation on the term and when I looked it up on google, it turned up all job openings in LTE protocol development. So here is the question, what exactly is "LTE stack protocol development" and if possible I would like to learn more about it, could some one point me to some good reading material, it could be a book or website. Basically, I would like to know "what and how"

Stack and heap in c sharp [duplicate]

拈花ヽ惹草 提交于 2019-12-06 05:56:23
问题 This question already has answers here : Closed 9 years ago . Possible Duplicate: Why are structs stored on the stack while classes get stored on the heap(.NET)? Can anyone tell me that how the allocation of memory is done that which object is to be stored in stack and which to be in heap portion of the memory? 回答1: 3 rules of thumb: Objects are stored on the heap . These include instances of reference-types and boxed value-types. Local variables and parameters are stored on the stack . For

Generate permutations iteratively without recursion or stack with Ruby/Erlang

China☆狼群 提交于 2019-12-06 05:55:59
问题 I would like to generate all permutations of a list, but I would like to filter out some of the permutations before they are added to the stack or stored anywhere. I will filter out the permutations based on some custom ad-hoc rules. In other words, I would like to generate a list of permutations of a large list (50-300 elements), but I would like to throw out most of the generated permutations right during the process (I know that the full number of permutations is N! ). I have tried Ruby

Direct stack and heap access; Virtual- or hardware- level?

守給你的承諾、 提交于 2019-12-06 05:51:44
When I'm on SO I read a lot of comments guiding (Especially in C) "dynamic allocation allways goes to the heap, automatic allocation on the stack" But especially regarding to plain C I disaggree with that. As the ISO/IEC9899 doesn't even drop a word of heap or stack. It just mentions three storage duriations (static, automatic, and allocated) and advises how each of them has to be treat. What would give a compiler the option to do it even wise versa if it would like to. So my question is: Are the heap and the stack physical existing that (even if not in C) a standardized language can say "...

Generate permutation using a single stack

泪湿孤枕 提交于 2019-12-06 05:11:07
问题 Can anyone please explain algorithm to generate the permutations possible when using only a single stack and push and pop are the only operations allowed. Have searched about it a lot, but no definite answer. Also the total number of such permutations is given by catalan numbers. But I fail to get a proof for that. Kindly explain that as well if possible. Thanks!! 回答1: This problem uses an input queue and an output queue as well as a stack. The operations are "push an item from the input

How to check a uiviewcontroller is present in uinavigationcontroller stack

安稳与你 提交于 2019-12-06 05:09:20
问题 I have a UINavigationController . I have to pop a view from a UINavigationController and replace it with another view. How we can search for a UIViewController object and replace it with another ? when i print NSMutableArray *allViewControllers = [NSMutableArray arrayWithArray: myDelegate.navigationController.viewControllers]; I tried.. [allViewControllers removeObjectIdenticalTo: @"NonLogginedViewController"]; [allViewControllers removeObjectIdenticalTo: myDelegate.nonLogginedViewController]